Move the project folder to a logical directory on your computer (e.g. a folder called “Create with VR” on your desktop). 3. Add the VR Room project to the Unity Hub: Open theUnity Hub. Add your VR Room Project
1.baseProjectTemplate的设置 2.mainTemplate.gradle 的设置 3.Android/libs 的配置 4.AndroidManifest的配置 Activity的设置 自定义PushService(必要) 自定义PushMessageReceiver(必要) 5.各个渠道包的离线推送: OPPO: 华为 VIVO android 推送首选极光,市场占有率,VIP有专属客服,接入相对来说简单,集成各方推送率高。
Learn Unity-specific tips to improve performance with project settings, profiling, memory management in your mixed reality apps.
project folder and a new file is created with the extension .prefab that includes any child hierarchies. You can now drag this file into your scenes and reuse it. The original game object turns blue to note it’s now connected to a prefab. Updating the .prefab file updates all instances ...
Fixed a possible freeze when opening a socket in the Unity package. Fixed the handling of Unity project with a dash (-) in their name. Fixed opening scripts from Unity to not confuse the ALT+TAB order for Unity 4.2 and above.1.8.0.0Released...
4.在Project窗口右键,Create / Live Capture / ARKit Face Capture / Mapper,创建一个Head Mapper资产,将其Rig Prefab设为步骤2中生成的Prefab,并设置人脸模型中对应的的Left Eye、RightEye、Head骨骼节点: 5.点击Head Mapper资产中的Add Renderer按钮,绑定BlendShape,名称如果与ARKit中要求一致则会自动绑定好,否则需...
In the Input section of the Player Settings (menu: Edit > Project Settings > Input), create an axis mapping to add the appropriate mapping from input name to axis index for the platform device’s feature. To retrieve the button or axis value, use Input.GetAxis or Input.GetButton and ...
如图 0-3 所示,在 PUN 设置向导里面可以输入邮件地址,也可以输入"AppId",然后点击"Setup Project "即可。 * Free Plan 免费计划。 * AppId 应用的 Id,可以在 Photon 官网注册后在仪表盘处获得。 * Setup Project 设置项目。 新账户会立即获得一个"AppId"。如果你的邮箱地址已经被注册,你会被要求打开 Dash...
Unity IAP (In App Purchases) lets you sell a variety of items directly within your free or paid game including premium content, virtual goods and subscriptions. In this tutorial, we are going to look at how to add IAP to an existing game project. This tu
1.Navigate to the folder containing your Unity project and then go to: Assets/Plugins. . If a the HoudiniEngineUnity folder is present, delete it along with all its contents. 2.In the Unity Editor to menu, go toAssets>Import Package>Custom Package. ...