-Color/Gradient/Texture (Can be used together!) -Delay -Timing -Events -Voices -Bold, Italic, Size, Relative Size -Alignment (Left, Right, Center, Justified) -Line Break -Quads (Inline Images, like emoji but more customizable!) -Materials ...
The gradient’s mid-point corresponds to the edge of the glyph.The images below show bitmap and SDF font assets and the rendered text they produce. The bitmap fonts produce text whose edges are more or less jagged and blurry, depending on how far the text is from the camera, and how ...
GradientFieldGradient Hash128FieldHash128 IntegerFieldint IntegerFieldint, for the ArraySize LayerMaskFieldunit LongFieldlong ObjectFieldUnityEngine.Object PopupField<string>Enum RectFieldRect RectIntFieldRectInt TextFieldstring TextField, with a maxLength=1char ...
SkyBoxGenerator: Skybox generator, assuming that scene uses gradient skybox shader, animates transitions to new parameters every few seconds. ButtonControl, SliderControl, TextControl, ToggleControl: UI controls for generators. CameraRotator: Orbiting camera controller. ...
Wind Waker Shader - Cel Shading of two thresholds with a blur/gradient between them for Unity. Retro PSX Retroshader - Shader that "emulates" the rendering style of PS1. RetroTVFX - A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)....
{/// /// This is a pretty filthy script. I was just arbitrarily adding to it as I went./// You won't find any programming prowess here./// This is a supplementary script to help with effects and animation. Basically a juice factory./// publicclassPlayerAnimator:MonoBehaviour{[Serialize...
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While the book’s gradient sky looks nice and minimalistic, I really wanted to add support for light probes as the background for path traced scenes. There were a few challenges with this feature : I had to upgrade to Unity 2020 Alpha in order to get raw access to a cubemap face’s ...
Shuriken is a curve and gradient-driven modular particle system tool that allows you to easily adjust individual parameters or each particle system via a Curve Editor. New to Unity 4, Shuriken supports external forces, bent normals, and automatic culling. A True and Valuable Ally Union is a ...
However, the surface gradient for accurate normal blending is not yet supported. Also, tessellation is still not supported in this version of Shader Graph. Note: The wind effect has been disabled from the built-in Lit shader, and enabled in Shader Graph. If you want to simulate wind or ...