time Playback position in seconds. totalTime Total playback time in seconds, including the Start Delay setting. trails Script interface for the TrailsModule of a Particle System. trigger Script interface for the TriggerModule of a Particle System. useAutoRandomSeed Controls whether the Particle Syst...
Video: Fixed getting buffer overflow warning when increasing playback speed on the VideoPlayer. () Web: Fixed a bug on Chrome on iOS where the WebGL canvas cannot regain focus after losing it. () XR: Fixed crash on Quest when using MSAA and moving out of the guardian during startup. (...
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) UnityEngine.UIElements.IMG...
Unity RTP stream has inherent jitter. The playback of Cisco Unity system prompts and voice message sounds robotic to outside callers. The playback of Cisco Unity system prompts and voice message sounds robotic to outside callers but there is no such problem for inside callers from IP phone...
Unity is in “Block in write”. Unity get a syncrounous write stream type and that is one of the reason that Unity cannot get “F” the fast track. Native Audio has callback stream type and not synchronous as you will see later on. ...
We have all the usual ones installed from Packman used to play audio and video on the web, a wide range of video playback utilities, games, etc. The game publisher (11-bit studios) tech support indicates that this is most commonly due to a missing codec. They report that game...
The audio playback device. NameDescriptionValue Headset Headset. 1 EarPiece Earpiece. 2 SpeakerPhone Phone's speaker. 3 HeadsetBlueTooth Bluetooth headset. 4 HeadsetUsb USB headset. 5 RtcRoomProfileType The type of the room. NameDescriptionValue Communication Communication room. 0 LiveBroadcasting Live...
Starting a Gradle Daemon, 1 incompatible and 6 stopped Daemons could not be reused, use --status for details Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.13f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only...
C:/Program Files/Java/jdk1.8.0_144\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="D:/android-sdk\tools" -Dfile.encoding=UTF8 -jar "E:\Unity\5.6.5\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" - stderr[ Error: [Temp\StagingArea\AndroidManifest-main.xml...
Problem description: If I create a new project and import the 1.10.1 asset and play the video file, I can play it without problems, but import the 1.10.1 asset to the project that imported the previous version (1.9.17) When I play a same video file ...