运行Unity3D生成H5游戏时报错:memory access out of bounds 这类报错 一般是由于访问某个没有赋值的变量里面的某个属性报的错。建议排错的方法:勾选Development Build后重新导出一个版本,这样可以看到更详细的异常信息 需要加个判空再释放资源: ... 查看原文 ...
如果无法修改服务器配置,可以在 Unity 编辑器中取消勾选 PlayerSetting > Player > Publishing Setting 下的 Decompression Fallback 选项。 2、memory access out of bounds 这个错误表示尝试访问了越界内存,通常是因为代码中存在访问未赋值变量属性的逻辑。 解决方法: 勾选Development Build 选项,重新导出 WebGL 版本...
[WebGL] RuntimeError: memory access out of bounds when Building and Running Build WebGL - Oct 31, 2021 Reproduction steps: 1. Open the user's attached project 2. Set ILC2PP Code Generation to Faster (smaller) builds 3. Build And Run the Project Expected result: Build run...
复现的话可以直接新建一个UIDocument即可 代码片段 VM385 WAGame.js:1 RuntimeError: memory access out of bounds at PointerCaptureHelper_GetCapturingElement_mE69E42FF4CA7A7033A6A071B02BFE024FC439E9E (<anonymous>:wasm-function[4490]:0x12d31f) at PanelRaycaster_Raycast_mFD63FF3E65B14E412D6CD21A3...
Uncaught RuntimeError: memory access out of bounds 刚开始是以为unity发布web的时候内存设置得太小了,想修改webgl内存大小,发现Unity在2019版本中的PlayerSetting移除了这个选项WebGL memory size。 但是使用Editor编辑器发现还是可以获取到这个属性。 usingUnityEngine;usingUnityEditor;publicclassChangeWebGlMemeorySize...
StandaloneFileBrowser.SaveFilePanel and StandaloneFileBrowser.OpenFilePanel calls seem to give Chrome on Windows 10 a "Memory access out of bounds" error that freezes the WebGL player for Unity and, obviously, doesn't open a file panel for usage. HubertKrawczyk commented May 18, 2021 I go...
PS:如果小伙伴报的错误如下文章中所示,别急,博主下方会详细说一下解决方案。(7条消息) WebGL谷歌提示内存不够(RuntimeError:memory access out of bounds,火狐提示索引超出界限(RuntimeError:index out of bounds)_先生沉默先的博客- 下面以项目为例,详细讲述打包WEBGL后读取本地文件数据+网络请求: ...
书接上文,在处理了一些奇怪bug和修改了一波底层(取消掉万恶的线程)之后,我们迎来了新一轮的bug,能够载入史册的RuntimeError: memory access out of bounds。 在我查阅了大量国内资料得到一些奇奇怪怪的解决方法,比如扩大内存大小、UI图片比Canvas大、某个引用值为空、颜色修改导致报错等等。但我发现都不适用我,于是...
Is the order of the fields within the structs identical? If you get 1. wrong, you can get out of bounds memory access, which is never good. If you get 2. wrong, you can get garbage data. For example if you had 2 floats and you mess up the order, you'll obviously get a mismatc...
Added a stress test for parallel sending of data. Upgraded collections to 0.3.0. Fixes Fixed a race condition in IPCNetworkInterface. Changed NetworkEventQueue to use UnsafeList to get some type safety. Fixed an out-of-bounds access in the reliable sequenced pipeline. ...