可以在Project选中一个资源(预制件,材质,贴图,声音等),然后在Inspector下面的AssetBundle设置打包成的名称和后缀。如果名称带层级的如:scene/cube,那么打出来的AB包会自己添加一个scene目录,然后在目录下存在了cube资源包。 AB包可以存在依赖关系,比如GameObjectA和GameObjectB共同使用了Material3, 然后它们对应的AssetBundl...
using System.Collections;using UnityEngine.ResourceManagement.AsyncOperations;using UnityEngine;using UnityEngine.Localization.Settings;using UnityEngine.UI;publicclassTestLocalization:MonoBehaviour{publicText text;voidStart(){StartCoroutine(LoadStrings());}IEnumeratorLoadStrings(){// A string table may not be...
问Unity文件加载失败:"System.Threading.Tasks.Dataflow“EN这个判断只能判断pic是否存在,只有pic=””的...
Clear Xcode’s Derived Data folders (Xcode->Preferences->Locations) If this still does not help try disabling PNG re-compression in Xcode: 打开您的 Xcode 项目 Select “Unity-iPhone” project there Select “Build Settings” tab there Look for “Compress PNG files” option and set it to NO ...
Repository not found 如果您指定了不存在的位置,则在Unity 控制台中会出现以下类似的消息: Cannot perform upm operation: Unable to add package [https://mycompany.github.com/gitproject/com.mycompany.mypackage.git]: Error when executing git command. fatal: repository 'https://mycompany.github.com/git...
we’ll explore the adjustments needed to optimize the project for browser-based gameplay—from modifying materials and audio systems to leveraging Addressable Assets for efficient scene loading. Watch as we make these changes step-by-step and demonstrate how to overcome browser-specific challenges, suc...
4.打开BuildSettings->ProjectSettings->OtherSettings->设置 ApiCompatibilityLevel* = .NET 4.x 和 AllowUnsafeCode勾上,2021版本后是ApiCompatibilityLevel* = .NET Framework 5.创建服务器项目,使用控制台或窗体程序都可以,也可以统一在unity的Assembly-CSharp项目里添加新建服务器项目 在unity随便创建个脚本,双击进...
The Unity Essentials Pathway introduces you to the basics of the Unity Editor: downloading the software, navigating the interface, and creating and publishing your first project. learn the essentials Learn with Pathways Guided learning experiences that help anyone interested in breaking into the gaming...
(Unity3D热更新) provide a way to hot update Unity app on Android, support code&resources, not need lua js or IL runtime etc..., will not disturb your project development; just loading the new version apk file to achieve. - GitHub - hengtek/UnityAndro
When you load multiple assets in one operation, the order in which individual assets are loaded is not necessarily the same as the order of the keys in the list you pass to the loading function. 译:当您在一个操作中加载多个资产时,单个资产加载的顺序不一定与您传递给加载函数的密钥列表中的顺序...