代码如下: usingSystem;usingSystem.Collections.Generic;usingSystem.Net.NetworkInformation;usingSystem.Net.Sockets;usingSystem.Text.RegularExpressions;publicclassDeviceTool{#region设备信息,需要UnityEngine///<summary>/// 获取设备名称///</summary>///<returns></returns>publicstaticstringGetDeviceName(){returnUn...
This is a series of articles that provides an in-depth discussion of Assets and resource management in the Unity engine. It seeks to provide expert developers with deep, source-level knowledge of Unity's Asset and serialization systems. PLEASE NOTE: this
所以我们通过调用 Dispose 的方法来释放 SDK 使用的所有资源。 private void DestroyRTCEngine() { if (RtcEngine != null) { RtcEngine.DisableAudio(); RtcEngine.Dispose(); RtcEngine = null; } } private void DestroySpatialAudioEngine() { if (SpatialAudioEngine != null) { SpatialAudioEngine.Dispose...
AI代码解释 using System;using System.IO;using System.Linq;using System.Text;using UnityEngine;using System.Collections.Generic;using Unity.LiveCapture.Networking;using Unity.LiveCapture.Networking.Discovery;namespace Unity.LiveCapture.CompanionApp{[CreateAssetMenu(menuName="Live Capture/Server")]publicclassL...
{stringIP=string.Empty;try{//从网址中获取本机ip数据System.Net.WebClientclient=newSystem.Net.WebClient();client.Encoding=System.Text.Encoding.Default;IP=client.DownloadString("http://checkip.amazonaws.com/");client.Dispose();IP=Regex.Replace(IP,@"[\r\n]","");}catch(Exception){}returnIP;...
Ajout de la prise en charge de .NET Standard.Résolution des boguesProject Generation: Correction de la détection de framework cible fixe Unity. Débogueur : Correction de l’arrêt sur les exceptions levées en dehors du code utilisateur.3.6...
Rx provides some helper methods, such as IDisposable.AddTo which allows you to dispose of several subscriptions at once:// CompositeDisposable is similar with List<IDisposable>, manage multiple IDisposable CompositeDisposable disposables = new CompositeDisposable(); // field void Start() { Observable...
MessagePipe is built on top of aMicrosoft.Extensions.DependencyInjection(for Unity,VContainerorZenjectorBuiltin Tiny DI) so set up viaConfigureServicesin.NET Generic Host. Generic Host is widely used in .NET such as ASP.NET Core,MagicOnion,ConsoleAppFramework, MAUI, WPF(with external support), ...
As a Barracuda client you are responsible toDisposeworker,inputsandoutputsyou created, received viaworker.Fetch()or taken ownership by callingtensor.TakeOwnership(). This is necessary to properly free GPU resources. O.Dispose(); worker.Dispose(); ...
作者:CoderZ1010 最近项目里有人脸捕捉的需求,刚开始时参考的下面这篇文章,使用官方发布的Facial AR Remote,需要我们自己构建IOS客户端,因此需要准备包括MacOS操作系统、Xcode等开发环境,在Unity构建出Xcode工程后,还要考虑开发许可证等问题,而且在尝试时,我使用的Xcode13版本,在编译上还有一些问题,比较麻烦。