1.'MinAttribute' is an ambiguous reference between 'UnityEngine.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute' 处理方法将MinDrawer.cs里面所有的MinAttribute改成UnityEngine.PostProcessing.MinAttribute。 相关问题链接https://forum.unity.com/threads/post-processing-stack-error.554926/
Hello! Apologies if I'm misunderstanding this error. I've been following your tutorial using Unity 2018.0.0b1 and I started getting the following error: 'MinAttribute' is an ambiguous reference between 'UnityEngine.PostProcessing.MinAttr...
1.error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.Rendering.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute' Solution:using MinAttribute = UnityEngine.PostProcessing.MinAttribute; 2.自动生成粒子好像粒子数大于16384就会出问题 16384 * 4 = 2 的 16次方, unity最多只能...
1.error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.Rendering.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute' Solution:using MinAttribute = UnityEngine.PostProcessing.MinAttribute; 2.自动生成粒子好像粒子数大于16384就会出问题 16384 * 4 = 2 的 16次方, unity最多只能...
1.error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.Rendering.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute'Solution:using MinAttribute = UnityEngine.PostProce Unity 物体世界坐标 unity片元着色器中获取屏幕坐标 ...
1.error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.Rendering.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute'Solution:using MinAttribute = UnityEngine.PostProce Unity 物体世界坐标 unity片元着色器中获取屏幕坐标 ...