KeyNotFoundException是说字典里没有对应的键(Key)值 无论是IDE还是Unity编辑器报错,都先去检查自己对任何字典进行调用前有没有做"ContainsKey()"的判断 1Dictionary<Key,Value> d =newDictionary<Key,Value>();23Key k =anykey;45if(d.ContainsKey(k))6{7//do something8}9else10{11Debug.LogError("字典...
KeyNotFoundException 3.1 典型案例 2023-05-16 14:28:10.492 31566-31751/com.dgames.g65002002.onestore E/Unity: KeyNotFoundException: The given key 'month' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <0000000...
在我们用C#连接本机数据库时,可以很好的连接并进行增删改查操作。可是当我们把本机IP改成服务器地址时就出现KeyNotFoundException的字符集没有找到这种情况,那么这种情况我们应该如何解决呢? 首先打开我们的数据库图形化界面sqlyog,改变字符集为utf8(一般都使用utf8编码),如图 一般设置完之后就不会报错了,可是在我...
这个暂停菜单将显示一个内容为『Paused』的 text 组件和三个按钮组件:分别是复位按钮『Resume』,重新开...
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at UnityEditor.Scripting.Compilers.NuGetPackageResolver.Resolve() ...
I receive a key not found at https://github.com/colyseus/colyseus-unity3d/blob/master/Assets/Plugins/Colyseus/Serializer/Schema/Schema.cs#L335 I added logs to this file : Each fields created at https://github.com/colyseus/colyseus-unity3d/blob/master/Assets/Plugins/Colyseus/Serializer/Schema/...
但是,现在它在项数据库代码中显示了一个错误。错误是: KeyNotFoundException:给定的密钥在字典中不存在。System.Int32,System.Collections.Generic.IDictionary2[System.Int32,System.Int32[]].get_Item (Int32键)(在/工厂,LitJson.JsonReader阅读器)LitJson.JsonMapper.ReadValue (LitJson.Wrap ...
Pull requests12 Actions Projects Security Insights Additional navigation options New issue Open Giantbeanopened this issueNov 26, 2019· 24 comments Giantbeanchanged the titleKeyNotFoundException: The given key was not present in the dictionaryFeb 20, 2020 ...
When inspecting types with multiple levels of inheritance, this diagnostic could fail with the following message: warning AD0001: Analyzer 'Microsoft.Unity.Analyzers.MessageSignatureAnalyzer' threw an exception of type 'System.ArgumentException' with message 'An item with the same key has already been...
rootCanvasReturns the Canvas closest to root, by checking through each parent and returning the last canvas found. If no other canvas is found then the canvas will return itself. scaleFactorScales the entire canvas, ensuring it fits the screen. It only applies when Canvas.renderMode is set to...