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The Unity Discussions (previously Unity Forums & Unity Answers) is a place for you to ask questions, discuss, help others, and get help from peers regarding Unity development.
4.1 错误信息: “AssetBundle.LoadFromFile() returned ‘Cannot open file’.” 原因:这个错误通常是因为尝试从不存在的文件路径加载AssetBundle导致的。 解决方法:检查文件路径是否正确,如不正确,修改为正确的文件路径即可。 4.2 错误信息: “The referenced script on this Behaviour is missing!” 原因:这个错误通常...
However UniTaskVoid is more efficient if you completely don't use await。public async UniTask DoAsync() { // do anything... await UniTask.Yield(); } public void Caller() { DoAsync().Forget(); }To use an async lambda registered to an event, don't use async void. Instead you can ...
Download the Visual Studio installer, or open it if already installed. Select Install, or Modify if Visual Studio is already installed. Select the Workloads tab, then select the Game development with Unity workload. If Unity isn't already installed, select Unity Hub under Optional. Sel...
1. A Unique ID is assignedWhen you place an Asset such as a texture in the Assets folder, Unity will first detect that a new file has been added (the editor frequently checks the contents of the Assets folder against the list of assets it already knows about)....
“Unitystation is a community built game, all of our code is open source and can be found on our GitHub here: We are always looking for new contributors and do most of our communications through Discord which can be found here: ” ...
kontrole typů s více úrovněmi dědičnosti může tato diagnostika selhat s následující zprávou: warning AD0001: Analyzer 'Microsoft.Unity.Analyzers.MessageSignatureAnalyzer' threw an exception of type 'System.ArgumentException' with message 'An item with the same key has already been...
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning. - Unity-Technologies/ml-