As we continually improve Unity (that is; the Editor and the engine), we add new features, improve existing features, and sometimes remove old features. With each Unity release, the Unity documentation changes to reflect this, so make sure you use the correct version of the User Manual and...
Background: 使用 Background 部分中的设置可自定义应用程序启动画面的背景。 在Hub的设置界面 --> 许可证管理 进行激活证书 4.2 证书对启动动画设置权限说明: 专业版: 个人版: Unity Pro 和 Plus 订阅对 Unity 启动画面的自定义没有限制。 Unity Personal 订阅具有以下限制: 无法禁用 Unity 启动画面。 无法禁用...
Q:我的Unity Hub需要管理员权限才能正常启动,但登录状态丢失,需要网页验证身份,普通权限无法打开Unity Hub,怎么办? A:尝试使用管理员权限打开Unity Hub后,进行网页验证身份。如果问题仍然存在,可以尝试取消勾选管理员权限启动。最终,如果这些方法都不奏效,重装Unity Hub可能会解决问题。 Q:测试角色如何删除? A:可以通...
Q:能不能不用单独下载Plastic SCM,现在Hub都一个G了,能集成不更好么? A:你的意思是把Plastic SCM客户端也放云端吗?感觉云里面有个下载项目的功能就够了,引擎里面本身就有Version Control包。 Q:安装Plastic SCM客户端速度很慢,效率低。 A:升级到最新的UnityHub版本 Q:PlasticSCM接下来会整合到云开发,建议开...
Explorer integration (1-click opening projects with correct unity version) View and Select current platform Rename Project title Old (winforms) version is here:https://github.com/unitycoder/UnityLauncher About Unity Hub Alternative Project Launcher with time saving features!
1. Open Unity Hub and go to the Installs tab 2. Click ADD and select any Unity version available there 3. Click NEXT and then DONE 4. Disconnect from the internet while the Editor is still downloading 5. Download and install the same Unity Editor version...
the 2020.3 LTS stream is approaching. 2020.3 will reach the end of support in May 2023 when the last patch release of the stream will be published. We expect the final version to be 2020.3.48. The 2020.3 LTS stream will remain available for installation on the Unity Hub until August 2023...
Discard old builds: 该选项配置的是如何抛弃旧的构建。 每次构建相关的文件都会保存下来,将会渐渐耗光磁盘空间,为此提供两种方式供选择(填写数字就行,量词): Days to keep builds:如果其值为非空的N,就留N天之内的构建文件,这是以时间为驱动的保留方式。
First published on MSDN on Jun 26, 2018 The playground is the following: We develop an app or a game using Unity and may be with an old version like Unity
Why create this “simplified version” toon lit shader?Lots of my shader friends are looking for a toon-lit example shader in URP (not Shader Graph), I want them to switch to URP(instead of still staying in built-in RP), so I decided to provide a simple enough URP toon-lit shader ...