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How to use: Place the script on the plane that will act as the mirror, make sure the shader has the textures with the correct names attached, an example shader is given. Additionally add a new tag named “PortalCam”. This tag is added to the cameras rendering the water surface, such...
See inGlossaryfield to set the default render pipeline Unity uses to render your project. For example, setDefault Render Pipelineto a Universal Render Pipeline (URP) Asset to use URP to render your project. IfDefault Render Pipelineis set toNone, Unity uses the Built-In Render Pipeline. ...
Some of the areas this guide provides expert guidance and best practices for include how to: Set up URP for a new project, or convert an existing Built-In Render Pipeline-based project to URP. Work with URP Quality settings. Use all lighting tools available in URP, including new features ...
How to check that a key exists with jsonpath in a Camel route? This JSON object below needs to be checked if a key exists or not. If key exists and value is empty then I want set TH as default language. How to do that in camel route? You can use the suppressExcep... ...
Learn how to create optimized and realistic lighting using the Universal Render Pipeline (URP) through use of baking, Light Probes, and Reflection Probes and learn the key lighting features of the Universal Render Pipeline that contribute to better perfo
viewed from different sides. All the objects apparently inhabit the same physical space, but there’s a rendering trick we can use to make sure we only see certain objects. In this article, we will learn aboutstencilsand how to use URP’sRenderer Featuresto make it easy to work with them...
How to make image fit in container? I'm trying to use Bootstrap grid system with rows each has 4 column contains image, but the image size is big and it gets over its container, so I set image position: absolute and div position: relati... ...
Unity 2019.1 or later (due to “shader_feature_local”). But you can replace to “shader_feature” if you want to use this shader in older unity versionsI can see decal in scene window, but not in game windowyou must enable depth texture in URP’s setting (search UniversalRP-High...