Unity-Design-Pattern - All Gang of Four Design Patterns written in Unity C# with many examples Fruit-Ninja-Replica - This is the source code for a Fruit Ninja replica created during a Twitch Livestream Cut-the-Rope-Replica - This is the source code for a Cut the Rope replica created duri...
Mastery of the Adobe Creative Suite and Figma, plus sharp color and typographic skills Awareness of current design technologies, trends, and industry developments A stellar portfolio demonstrating design versatility, including examples of HTML5 ads Keen sense of organization, self-reliance, the ability ...
Similarly to the previous Theory courses, I will demonstrate everything we learn with real life examples. You will learn a lot from these, and find the course really fun, inspiring and easy to follow. About me and my new Graphic Design Theory Series Unity & Harmony is the 4th part of my...
A few important examples of internal assets are as shown below −Scenes − These act as “levels”. Animations − These contain data for a gameObject’s animations. Materials − These define how lighting affects the appearance of an object. Scripts − The code which will be written ...
Unity-Shaders - Shader demo - More than 300 examples unity-delaunay - A Delaunay/Voronoi library for Unity, and a simple destruction effect BNAO - A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity. ezy-slice - An open source mesh slicer framework for Unity3D Game Engine...
Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info Asset Store package: A bundled collection of assets or tools available for purchase or download on the Unity Asset Store, compressed and stored as an ...
Unity UGUI(Unity User Graphic Interface)是Unity引擎内置的一套基于图标的图形用户界面系统,它为开发者提供了创建现代、高性能且易于使用的2D和3D界面的能力。在Unity UGUI中实现数字滚动是一个常见的需求,例如在显示游戏得分、生命值、资源数量等动态变化的数值时。本文将深入探讨Unity UGUI数字滚动的实现方法,以及...
Examples for prompting: Narration / Dialogues / Voice over / Dubbing "In the end, it's not the powers that define us, but the choices we make" ▶︎Play "Sometimes, the greatest adventures are found in the most unexpected places." ...
My main profession was motion graphic design and 3d Animation and now since 2015 I am trying to combine my artistic background with game design and try to spread my knowledge. 3.7 课程评分36 评分 Valerii B. 评分:3.0,满分 5 分2 年前 VB The course is good but there are things that nee...
modern-cpp-tutorial : A curated list of Modern C++ articles, examples, tutorials, frameworks, libraries, and shiny things. awesome-wgpu : A curated list of wgpu code and resources. awesome-gametalks : A curated list of gaming talks (development, ...