XML Copy public class EnemyAI : MonoBehavior { // These values will appear in the editor, full properties will not. public float Speed = 50; private Transform _playerTransform; private Transform _ myTransform; // Called on startup of the GameObject it's assigned to. void Start() { /...
Adding text to your game’s display is simply a matter of clicking on GameObject | UI | Text and setting the font and the text. If you want to control that later via code to perhaps update a score, you simply use: XML Copy // Gets the UnityEngine.UI.Text component. var score =...
text; await SceneManager.LoadSceneAsync("scene2"); // .WithCancellation enables Cancel, GetCancellationTokenOnDestroy synchornizes with lifetime of GameObject // after Unity 2022.2, you can use `destroyCancellationToken` in MonoBehaviour var asset2 = await Resources.LoadAsync<TextAsset>("bar")....
然后在运行时切换至比较简化的MeshRenderer(If a GameObject only needs animation some of the time, use the BakeMesh function to freeze the skinned mesh in a static pose, and swap to a simpler MeshRenderer at runtime)。
{ return Mathf.Abs(Input.GetAxisRaw("Vertical")) + Mathf.Abs(Input.GetAxisRaw("Horizontal")) > 0.5f; } bool HasJumpReachedApex () { return jumpingReachedApex; } bool IsGroundedWithTimeout () { return lastGroundedTime + groundedTimeout > Time.time; } void Reset () { gameObject.tag ...
Destroy Removes a GameObject, component or asset. DestroyImmediate Destroys the object obj immediately. You are strongly recommended to use Destroy instead. DontDestroyOnLoad Do not destroy the target Object when loading a new Scene. FindAnyObjectByType Retrieves any active loaded object of Type type...
Copy and paste all components from/to particular GameObject. Wizards If you want to create custom wizards and still utilize Toolbox-related features then feel free to use the ToolboxWizard class. Works in similar way to Unity's ScriptableWizard. Editor Toolbox/Editor/Wizards/ToolboxWizard.cs ...
GameObjectUtility.SetParentAndAlign Method UnityEditor added 4.6.0 iOSTargetOSVersion.iOS_7_1 EnumValue UnityEditor added 4.6.0 iOSTargetOSVersion.iOS_8_0 EnumValue UnityEditor added 4.6.0 iOSTargetOSVersion.iOS_8_1 EnumValue UnityEditor added 4.6.0 UnityEditor.iPhoneArchitecture Enum UnityEditor...
一、transform.Find("cccc").GetComponent<GameObject>();这个写法无法赋值。二、素材包名称为中文时,是...
The copy & paste issue of UI GameObject is fixed. On Xbox the virtual texturing sometimes brokes, repairments have been made. In this update of Unity Pro Serial Number Generator, users can flawlessly parse XML documents along with DTD. ...