您可以通过添加组件,向 GameObjects 添加功能。 您所添加的是一个组件,它们都会显示在“检查器”窗口中。 有 MeshRender 和 SpriteRender 组件;音频和照相机功能组件;物理学相关的组件(对撞机和刚体)、粒子系统、路径查找系统、第三方自定义组件等。 您可以使用脚本组件将代码分配给对象。 通过添加...
本文档将介绍使用新网络系统从头开始设置新的多人游戏项目的步骤。此分步过程是通用的,但是熟悉后,就可以针对许多类型的多人游戏进行自定义。首先,创建一个空的 Unity 项目。NetworkManager 设置第一步是在项目中创建 NetworkManager 对象:从菜单 Game Object > Create Empty 中添加一个新的空游戏对象。在Hierarchy ...
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When you build your project for the Windows Store, Unity uses the Microsoft .NET Framework to compile the game assemblies. By default it uses the .NET Core to compile your assemblies, which is essentially what WinRT .NET is. You simply need a way to tell Unity...
Project: All the files in your project. You can drag and drop from Explorer into Unity to add files to your project. Scene: The currently open scene. Hierarchy: All the game objects in the scene. Note the use of the term GameObjects and the GameObjects dropdown menu. Inspector: The co...
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Have you completed the Roll-A-Ball course on Unity Learn? Share your unique version of the game on Unity Play for a chance to be featured on a Unity Twitch stream in 2025! Submit Your Game Unity 6 is here Unity 6 comes loaded with faster rendering, powerful lighting options, end-to-en...
That’s some of what Unity 4.3 brings to the table and in this article, I’ll discuss more of its features while developing a basic 2D platformer game to learn some essential Unity concepts. 2D in Unity To get 2D support in Unity, when creating a new project you select 2D from the ...
(This is a project for classes) An music game based on Unity. - GitHub - CinikiC/UnityOtoGame: (This is a project for classes) An music game based on Unity.
//Instructs the game to try to render at a specified frame rate.//指示游戏以指定的帧速率渲染。publicstaticint targetFrameRate{get;set;} Unity给我们提供了一个可以直接调用的方法来限制最大帧率,在脚本中调用一次即可生效。 设置该值不能保证帧速率为目标值,可能由于平台的特殊性而出现波动,或者由于计算机...