I just bought "Google In App Billing Plugin for unity3d" by Prime31. I don't understand how to use it in the game that I want to develop. Can you please show me a code example? I understand I need to use my app key, but I don't know what to do next. And how to a I mak...
产品 Unity 引擎 让创作者能够构建游戏、应用程序或身临其境的体验,具有高品质图形、端到端 Multiplayer 功能、多平台支持和人工智能增强功能 Unity Cloud 使实时 3D 创作和消费更易于访问、协作和连接 Unity Grow 通过LevelPlay、广告网络、Tapjoy Offerwall、设备上广告和 Supersonic,可实现货币化、获取用户以及发布...
Maybe this is because objectToSave.GetType() returns the type Material instead of the custom parameters implemented by ShaderForge shader (which doesn't implement _Color). How can I tell the method this is a Material with custom shader so it doesn't try to find the regular...
—learn how to use UnityLink Sample Projects —explore game-ready examples Calling Unity from the Wolfram Language» UnityOpen—open a Unity project UnityPlay—set Unity play mode LaunchUnity▪UnityExecute▪UnityInformation▪... Unity Objects & Components» ...
(SARGE) using the Unity game engine. The paper will explain the key benefits of using Unity versus other popular platforms and how the various components of the Unity API and environ- ment editor are used to create SARGE. This discussion is divided into sections covering the various robots...
For more information about how to use Tags and Layers in the editor, refer to the main user manual pages forTagsA reference word which you can assign to one or more GameObjects to help you identify GameObjects for scripting purposes. For example, you might define and “Edible” Tag for ...
In this article, Lance Talbert demonstrates how to use scriptable objects in Unity for creating multiple, but similar, objects such as characters. Each character can inherit properties but also each can have their own settings.
An instance of the Shader class, a Shader object is container for shader programs and GPU instructions, and information that tells Unity how to use them. Use them with materials to determine the appearance of your scene. More info 着色器变体: A verion of a shader program that Unity generates...
United We Stand: Platforms, Tools and Innovation With the Unity Game Engine 团结则存:Unity 引擎带来的平台,工具与创新 摘要 游戏引擎 Unity 和 Unreal 之间的遭遇战为文化生产的平台化(plaformization)开辟了一条新战线。本文认为,这些程序是「平台工具」(platform tools)。它们虽然能让业余爱好者和专业人士为...
United We Stand: Platforms, Tools and Innovation With the Unity Game Engine 团结则存:Unity 引擎带来的平台,工具与创新 摘要 游戏引擎 Unity 和 Unreal 之间的遭遇战为文化生产的平台化(plaformization)开辟了一条新战线。本文认为,这些程序是「平台工具」(platform tools)。它们虽然能让业余爱好者和专业人士为...