Roslyn Analyzers Roslyn Analyzers是.NET编译平台的代码分析程序,用以检查 C# 或 Visual Basic 代码的样式、质量、可维护性、设计及其他问题。 Code Review 虽然人工Code Review能检查出100%(取决于Reviewer的水平)的代码问题,但很多简单明了的设计或性能上的优化改进意见,我们依然想要它在程序员编码时便实时提醒出来,...
确定性编译可用于确定二进制文件是否从受信任的源编译 Enable Roslyn Analyzers:启用罗斯林分析器 禁用此设置可编译用户编写的脚本,而无需项目中可能存在的 Roslyn 分析器 DLL( Roslyn 就是微软的.Net开源编译器,编译器支持 C# 编译,并提供丰富的代码分析 API。) Optimization:优化 Prebake Collision Meshes:预烘焙碰...
Enable Roslyn Analyzers Disable this setting to compile user-written scripts without Roslyn analyzer DLLs that might be present in your project. Use Roslyn Reference Assemblies Disable this setting to the compiler not to skip compilation reference assemblies when the metadata of the assembly does not ...
Enable Roslyn Analyzers Disable this setting to compile user-written scripts without Roslyn analyzer DLLs that might be present in your project. Use Roslyn Reference Assemblies Disable this setting to the compiler not to skip compilation reference assemblies when the metadata of the assembly does not ...
Enable Roslyn Analyzers: Prebake Collision Meshes:启用此选项可在构建时将碰撞数据添加到网格中。 Managed Stripping Level:这个功能的主要目的则是通过删除一些未使用的代码来减小应用程序的大小, the Unity Linker process can strip unused code from the managed DLLs your Project uses. Stripping code can make...
UnityEngineAnalyzer is a set of Roslyn analyzers that aim to detect common problems in Unity3D C# code. Unity3D makes it easy for us to make cross platform games, but there are hidden rules about performance and AOT, which might only come with experience, testing or reading the forums. It...
UnityEngineAnalyzer is a set of Roslyn analyzers that aim to detect common problems in Unity3D C# code. Unity3D makes it easy for us to make cross platform games, but there are hidden rules about performance and AOT, which might only come with experience, testing or reading the forums. It...
檢查具有多個繼承層級的類型時,此診斷可能會失敗,並顯示下列訊息:warning AD0001: Analyzer 'Microsoft.Unity.Analyzers.MessageSignatureAnalyzer' threw an exception of type 'System.ArgumentException' with message 'An item with the same key has already been added。
UnityEngineAnalyzer is a set of Roslyn analyzers that aim to detect common problems in Unity3D C# code. Unity3D makes it easy for us to make cross platform games, but there are hidden rules about performance and AOT, which might only come with experience, testing or reading the forums. It...
ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER;ROSLYN_ANALYZER_FIX;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;UNITY_EDITOR_ONLY_COMPILATION</...