I have two GameObject, a door and the trigger. each GameObject has a script in each one, the trigger has PlayerDoorTrigger.js detects if the player enters the trigger. While the door has doorMove.js opens the door when clicked on. I'm having a problem getting the boolean from PlayerDoo...
My Recoil Script: Note: Just a part of the script usingUnityEngine;publicclassRecoil:MonoBehaviour{//RotationsprivateVector3 currentRotation;privateVector3 targetRotation;//Hipfire RecoilpublicfloatrecoilX;publicfloatrecoilY;publicfloatrecoilZ;//Settingspublicfloatsnappiness;publicfloatreturnS...
单个数据库比您愿意使用的内存预算大,或者您的数据库有许多不同的元素,您需要对其进行组织拆分。 Sync Assets From Another Database 从另一个数据库同步资产 如果你使用多个对话数据库,你可能想要在一个数据库中定义所有的角色,在另一个数据库中定义所有的任务,等等。 然后可以配置对话数据库,从这些数据库中提取元...
单个数据库比您愿意使用的内存预算大,或者您的数据库有许多不同的元素,您需要对其进行组织拆分。 Sync Assets From Another Database 从另一个数据库同步资产 如果你使用多个对话数据库,你可能想要在一个数据库中定义所有的角色,在另一个数据库中定义所有的任务,等等。 然后可以配置对话数据库,从这些数据库中提取元...
Unity3d可以使用TypeScript开发吗 Unity3D是现在越来越流行的3D游戏引擎,它支持JavaScript,c#和Boo语言。其中C#有一个内置的事件机制,为了响应一个 GameObject的事件分发,你通常要建立一个脚本继承MonoBehaviour并且实现你需要的方法。比如你想对鼠标悬停作出反应,就要创建 OnMouseOver方法。通常代码会像这个样子:...
This feature is enabled by default and will trigger a recompilation on the Unity side when saving a script in Visual Studio. You can disable this feature in Tools\Options\Tools for Unity\Refresh Unity's AssetDatabase on save.Bug fixes
This feature is enabled by default and will trigger a recompilation on the Unity side when saving a script in Visual Studio. You can disable this feature in Tools\Options\Tools for Unity\Refresh Unity's AssetDatabase on save.Bug fixes
Next we need to build a simple script which allows you to send your character to the destination specified by another Game Obje... Creating UI elements from scripting For example, a prefab for a button could be a Game Object with a Image component and a Button component, and a child Gam...
Un-check this setting to disable the default behavior. Android TV Compatibility Enable this option to mark the application as Android TV compatible. Android Game Enable this option to mark the output package (APK) as a game rather than a regular application. Android Gamepad Support Level Choose...
Manually profiling blocks of your script code will have a smaller overhead than using Deep Profiling. UseProfiler.BeginSampleandProfiler.EndSamplescripting functions to enable and disable profiling around sections of code. 手动分析脚本代码块比使用深度分析产生更小的开销。使用Profiler.BeginSample和Profiler.En...