UnityEditor.AssetDatabase:FindAssets (string,string[]) AssetDatabase.FindAssets: Folder not found: 'Packages/com.unity.netcode' UnityEditor.AssetDatabase:FindAssets (string,string[]) are thrown. To reproduce: 1. Open project attached (sampleproject). 2. See warning...
Repository not found如果您指定了不存在的位置,则在 Unity 控制台中会出现以下类似的消息:Cannot perform upm operation: Unable to add package [https://mycompany.github.com/gitproject/com.mycompany.mypackage.git]: Error when executing git command. fatal: repository 'https://mycompany.github.com/git...
The stripping process can be customized by adding a customlink.xmlfile to theAssetsfolder of your Unity project. This specifies which types and namespaces should be excluded from stripping. Further details can be found in theiOS player size optimization guide. ...
Absolutely not. Developers have a real opportunity here to have their applications found. I hear of developers having their apps featured often. I know exactly three people who have had this happen on other platforms, and I talk to a lot of developers from all platforms. In this article, I...
If settings file is not found, press the "Refresh" button or create a new one Manage settings in your way Enable/disable Hierarchy overlay, choose allowed information Enable/disable Project icons or/and assign own directories Enable/disable Toolbox drawers or/and assign custom drawers Enable/dis...
Describe the bug After updating to Xcode 15, this error starts to show on flutter run. Unity.IL2CPP.Bee.BuildLogic.ToolchainNotFoundException: IL2CPP C++ code builder is unable to build C++ code. In order to build C++ code for Mac, you m...
Added better error messages when a type is expected or not found. Project Generation: Removed the CSharp suffix from the project names. Removed reference to a system wide msbuild targets file. Wizards: Added support for Unity messages in non Behaviour types such as Editor or EditorWindow. Swit...
Build Unity project for ios in ANY folder - just not the main RN project folder!!! Open the created project in XCode Select Data folder and set a checkbox in the "Target Membership" section to "UnityFramework" You need to select the NativeCallProxy.h inside theUnity-iPhone/Libraries/Plugin...
What should I do if clicking Build And Run for an Android device triggers an error, stating no available device is found? Check that the device is not occupied by other resources. Alternatively, click Build to generate an APK package, drag it to the simulator, and run it. ...
There's another lighting setting,Baked Global Illumination. This setting can provide performant and visually striking results on immersive headsets but isn't applicable for HoloLens development.Baked Global Illuminationis only calculated for static GameObjects, which aren't found in HoloLens scenes becau...