now ,we have upload new version1.2,the pack have addQR Code Generator,and optimized the pack,so it run fast,moreover, We haveFixed two bugs ----1: Fixed the previous version android/ios camera image Rotate 90 d
CodeAI - GPT Script Generator HS HRBR System (5) (30) $6.99 Seat 1 Updated price and taxes/VAT calculated at checkout Refund policy This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of theEULAfor details. ...
1.ILGenerator ILcodegenerator 将会提供当前的il code 生成器 2.MethodBase original 将会提供原方法(以MethodBase的形式传入) 3.IEnumerable<CodeInstruction> instructions 是必须包括的参数 用于提供iL code 当然transpiler的登场范围远不止于此 在情况合适(iLCode不至于过于复杂的情况下)可以使用transpiler替代所有的prefi...
master BranchesTags Code Folders and files Name Last commit message Last commit date Latest commit srndpty Use nice name instead of full path Feb 28, 2019 f978ade·Feb 28, 2019 History 5 Commits Assets Use nice name instead of full path ...
public class UICodeGenerator { private static Action ff; public static GameObject gg; public static string tt="fff"; [MenuItem("GameObject/KGUI/生成脚本", priority = 0)] public static void UIScriptGenerator() { if (EditorPrefs.GetBool("ScriptGenerator")) ...
=CodeDomProvider.CreateProvider("CSharp");CodeGeneratorOptionsoptions=newCodeGeneratorOptions();//代码生成风格options.BracingStyle="C";options.BlankLinesBetweenMembers=true;stringoutputPath=Application.dataPath+"/Test";using(StreamWritersw=newStreamWriter(outputPath)){provider.GenerateCodeFromType(tdClass,sw...
code generator是entitas框架的一大特色,可以让我们在开发时少写一些代码,在unity编辑器project面板中,Generated目录下都是自动生成的文件,不要去修改它们。 官方文档中介绍说可以自定义以及扩展code generator,让codegenerator更好的为我们服务,这一点我暂时没有去尝试。
CodeGeneratorOptions options = new CodeGeneratorOptions(); //代码风格:大括号的样式{} options.BracingStyle = "C"; //是否在字段、属性、方法之间添加空白行 options.BlankLinesBetweenMembers = true; //输出文件路径 string outputFile = Application.dataPath + "/Scripts/Type/" + enumName + ".cs"; ...
Code Generation Library for Unity Editor 日本語版READMEはこちら Overview Unity CodeGen is a library that streamlines code generation on the Unity editor. By defining your own Generator that inherits from ICodeGenerator, you can generate codeautomatically. ...
CreateProvider("CSharp"); //代码生成器选项类 CodeGeneratorOptions options = new CodeGeneratorOptions(); //设置支撑的样式 options.BracingStyle = "C"; //在成员之间插入空行 options.BlankLinesBetweenMembers = true; StreamWriter writer = new StreamWriter(CSharpPath, false, Encoding.GetEncoding("UTF...