会在BuildSettings界面Build打包的时候自动调用注入方法。我们的项目一般都是脚本自动化打包的,可以注释掉[PostProcessScene]标签或者修改AutoInject字段禁用自动打包,手动调用InjectAllAssemblys方法进行inject 三、使用说明 1.功能简介 InjectFix的功能特性如下(摘抄自源码文档) 2.使用流程简介 初次使用前一次性配置 在Editor...
PackageInfo packageInfo = (PackageInfo) packageInfos.get(i); //过滤掉系统app if((ApplicationInfo.FLAG_SYSTEM & packageInfo.applicationInfo.flags) != 0) { continue; } AppInfo myAppInfo =newAppInfo(); String appName = packageInfo.applicationInfo.loadLabel(packageManager).toString(); myAppInfo....
appId = ConfigMgr.Instance.GetDefaultInfo("TalkingData_AppID_Total").string_val; // 如果配置表没配这个, 说明是分开统计 if (appId == null) { appId = ConfigMgr.Instance.GetDefaultInfo(configAppId).string_val; if (appId == null) { #if UNITY_ANDROID appId = "your default Android AppId"; ...
- (void)sendMessageToGOWithName:(const char*)goName functionName:(const char*)name message:(const char*)msg; This method is a ... Null Reference Exceptions The code simply looks for a game object called "wibble". In this example there is no game object with that name, so the Find()...
protected voidonCreate(Bundle savedInstanceState){super.onCreate(savedInstanceState);ActivityInfo actInfo=null;try{//获取AndroidManifest.xml配置的元数据actInfo=this.getPackageManager().getActivityInfo(getComponentName(),PackageManager.GET_META_DATA);useLocalHtml=actInfo.metaData.getBoolean("useLocalHtml...
publicStringgetWXAppId() { ApplicationInfo appInfo; String WXAppId ="";try{ PackageManager pm =this.getPackageManager();if(pm !=null) { appInfo = pm.getApplicationInfo(this.getPackageName(), PackageManager.GET_META_DATA); WXAppId =appInfo.metaData.getString("WXAppId"); Log.i("Unity",...
首先将游戏安装 APK 解包,这里使用 apktool 或者直接看作 zip 解包是没有区别的,因为游戏严重依赖框架,Java 层和 Manifest 等文件价值不大。作为 Unity 游戏的一个特征点,可以很明显的发现这样一个文件夹。 image Assembly-CSharp.dll 等几个文件是 Unity 游戏最鲜明的特点。通过 file 或者 binwalk 查看可以发现...
Make sure to replace "com.company.product" with your own package name. It only appeared once. Here is what you should put into this "provider_paths.xml" file: <?xml version="1.0" encoding="utf-8"?> <paths xmlns:android="http://schemas.android.com/apk/res/android"> <!--<external-...
先说一下Android平台上apk的数据存储位置(针对Unity4的版本): 安装在内置的flash存储器上的时候,PlayerPrefs的数据存储位置是\data\data\com.company.product\shared_prefs\com.company.product.xml 安装在内置的SD卡存储器上的时候,PlayerPrefs的存储位置是\sdcard\Android\data\com.company.product\shared_prefs\com....
E/ARCore-InstallService( 4027): The device is not supported. I/PermissionManager( 4027): camera remind result:true I/Camera ( 4027): open camera: 0, package name: com.example.makertech I/HwSystemManager( 4027): pkgName = com.example.makertech pid = 4027uidOf3RdApk = 10223permType = ...