A simple example showing how to call native Android Java code from Unity. http://www.what-could-possibly-go-wrong.com/creating-a-native-android-plugin-for-unity3d/ The UnityProject directory contains the Unity project (set up with Unity 5.2), with everything you need to build it for Andro...
player.Set("volume",0.8f);player.Call("setDataSource","http://example.com/stream.m4a");int duration=player.Call<int>("getDuration");AndroidJavaObject info=player.Call<AndroidJavaObject>("getAudioInfomation"); 注意,返回值类型为AndroidJavaObject的方法有个共同的缺陷:如果Android侧返回null,该方法将报错...
usingUnityEngine;usingUnityEngine.Android;publicclassAndroidPluginExample:MonoBehaviour{privateAndroidJavaObjectandroidPlugin;privatevoidStart(){// 创建Android插件实例androidPlugin=newAndroidJavaObject("com.example.AndroidPlugin");}publicvoidCallPluginMethod(){// 调用Android插件的方法androidPlugin.Call("PluginMethod"...
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另外一个方案就是在 Unity 编辑器的 Inspector 中手动配置Add to Embedded Binaries,参考文档Manual/PluginInspector。 集成安卓的 aar 包 Unity 能自动识别并处理Assets/Plugins/Android目录下的 .aar文件,包括在构建时将其包含在APK中。 主要是 AndroidJavaClass 和 AndroidJavaObject 类提供了一种在运行时从 C# 调用...
AndroidJavaObjectandroidSdkObject =null; 在Start中获取对象实例,其中“”中为安卓封装sdk的包名+类名,我这里实现sdk接口调用放在MainActivity中。 深色代码主题 复制 voidStart() { androidSdkObject =newAndroidJavaObject("com.example.lianyungame.library.MainActivity");} ...
Unity 与 Android/iOS 交叉开发主要有两种方式,以 Android 为例,一是 Android 生成 jar 或者 aar 包,导入到 unity3d plugin/bin/ 目录下;二是 Unity 导出 Android 工程,在 Android Studio 中作为库继续开发。网上的教程几乎全是第一种方式,而本文主要分析第二种方式。
package com.example.plugintest; import android.app.Activity; import android.os.Bundle; import com.unity3d.player.UnityPlayerActivity; publicclass MainActivityextends UnityPlayerActivity { @Override protectedvoid onCreate(Bundle savedInstanceState) { ...
Example Solutions Some solutions (including Legacy solutions) can be tested using the sample app. Please check Assets/MediaPipeUnity/Samples/Scenes to see which solutions have samples. UnityEditor Select any scenes under Assets/MediaPipeUnity/Samples/Scenes and play. Desktop, Android, iOS Select proper...
To avoid compatibility issues, the plugin requires the following tools:Unity Hub Android SDK Unity 2017.3.1 or laterNotePlease double check the version of all tools otherwise it will cause compatibility issues.Import Samsung IAP PluginDownload the plugin file....