If UnityAdsInitializationError.INTERNAL_ERROR, initialization failed due to environment or internal services If UnityAdsInitializationError.INVALID_ARGUMENT, initialization failed due to invalid argument(e.g. game ID) If UnityAdsInitializationError.AD_BLOCKER_DETECTED, initialization failed due to url...
public enum UnityAdsLoadError : int Fields NameDescriptionValue INITIALIZE_FAILED The SDK is not properly initialized. INTERNAL_ERROR An internal Unity Ads service error occurred. INVALID_ARGUMENT Load failed due to invalid parameters. NO_FILL No ad content was available to load. TIMEOUT The ...
The ad failed to load due to an internal Unity Ads service error. INVALID_ARGUMENT The ad failed to load due to invalid arguments in theloadmethod. NO_FILL The ad failed to load because no content was available from the network.
UnityAdsLoadError# The enumerated reasons for an Ad Unit failing to load. Value Description INITIALIZE_FAILED The ad failed to load due to the SDK not being initialized. INTERNAL_ERROR The ad failed to load due to an internal Unity Ads service error. INVALID_ARGUMENT The ad failed to load ...
火基统一iOS未指明的异常: NSInvalidArgumentException:+[FIRApp寄存器库:withVersion:] 、、、 让我给你详细介绍一下 $ pod init 取消注释下一行,为项目# platform定义一个全局平台:ios,'9.0‘目标-iPhone’如果您使用Swift或者想使用动态框架# use_frameworks#用于统一的< 浏览0提问于2018-04-13得票数 ...
In the package manager in unity you need to update the Ads* package to v3.0 or higher, or disable it completely. The 2.0.8 version of that package can cause trouble.Also one important step I missed is setting the Target Membership of the Data folder to UnityFramework in XCode....
LinkedIn Ads Taboola Rubicon Project Amazon Associates The Trade Desk AppNexus Sharethrough MediaMath Sizmek 功能Cookie 这些Cookie 允许提供增强功能和个性化内容,如视频和实时聊天。我们或我们已将其服务添加至我们页面上的第三方提供者可以进行设置。如果您不允许使用这些 Cookie,则可能无法实现部分...
throw new ArgumentException(string.Format("Invalid depth info in input list. Depth cannot increase more than 1 per row. Index {0} has depth {1} while index {2} has depth {3}", i, depth, i + 1, nextDepth)); } for (int i = 1; i < list.Count; ++i) if (list[i].depth <...
再次报错 Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[GADObjectPrivate changeState:]: unrecognized selector sent to instance 0x95c17d0' 解决方案 add -ObjC to the Other Linker Flags of your application target's build setting。
Unity 5.2 integrates Unity Ads, Unity Analytics, Unity Cloud Build and Unity Multiplayer inside the editor as part of a new Services Window. It also includes a huge number of changes: Features 2D: Ability to rotate sprites while Sprite Packing to save atlas space Android: Experimental support ...