Free tutorials, courses, and guided pathways for mastering real-time 3D development skills to make video games, VR, AR, and more.
Free tutorials, courses, and guided pathways for mastering real-time 3D development skills to make video games, VR, AR, and more.
Unity Start building games and more with the Unity real-time 3D platform. Get started What is Unity? Unity is a real-time 3D development platform for building 2D and 3D application, like games and simulations, using .NET and the C# programming language....
Master the basics of Unity with the Unity Essentials Pathway. Perfect for beginners, this free learning journey introduces game development, 3D content creation, and Unity's core tools. Start building today!
实际上按照LOP(语言驱动开发)的思想,我们使用DSL来设计表示模型,然后我们再围绕它来设计编辑模型与运行模型,并且尽量让这三个模型同构。(参见Language Workbenches: The Killer-App for Domain Specific Languages与https://resources.jetbrains.com/storage/products/mps/docs/Language_Oriented_Programming.pdf)...
fay是一个帮助数字人(2.5d、3d、移动、pc、网页)或大语言模型(openai兼容、deepseek)连通业务系统的mcp框架。 android python api ai unity3d ue5 wav2lip Updated May 29, 2025 JavaScript Tencent / xLua Star 9.7k Code Issues Pull requests xLua is a lua programming solution for C# ( Unity, ...
Unity supports both 2D and 3D game development, with a variety of tools and features specifically for 2D games. “Unity in Action” includes dedicated content on building 2D platformers, showcasing Unity’s versatility in game creation.
Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in...
See inGlossary(FK), and so Unity doesn’t need the IK nodes at all. However, if they are left in the model, then Unity still includes them in calculations, even though they don’t affect the animation. You can either delete the redundant IK nodes in Unity or in your 3D modeling appl...
This page contains information on using aTagsblock in yourShaderLabUnity’s language for defining the structure of Shader objects.More info See inGlossarycode to assign tags to a SubShader. For information on defining SubShader, seeShaderLab: defining a SubShader. For information on how aShaderA ...