这款Unity3D插件如何实现一键完成对话需求? Unity3D插件支持哪些类型的对话需求? 使用这款Unity3D插件需要具备哪些技术基础? 一、前言 Dialogue System是一个分支式的统一会话系统。它不需要任何脚本,但它是设计为易于由程序员扩展。 Unity对话系统让你: 用分支逻辑编写交互式对话。 在灵活的、完全可自定义的UI系统中显示会
Behind the scenes, Unity will convert other file formats (upon import or detecting file changes) into the FBX file format. Asset Store I touched on the Asset Store in my first article, but in 3D games is where it’s really handy. I’m not an artist, and because this is a technical ...
HOWTO-ArtAssetBestPracticeGuide资源最佳实践 How do I import objects from my 3D app?如何倒入三维模型 Importing Objects From Maya从Maya Importing Objects From Cinema 4D从Cinema 4D Importing Objects From 3D Studio Max从3D Studio Max Importing Objects From Cheetah3D从Cheetah3D Importing Objects From Mod...
Behind the scenes, Unity will convert other file formats (upon import or detecting file changes) into the FBX file format. Asset Store I touched on the Asset Store in my first article, but in 3D games is where it’s really handy. I’m not an artist, and beca...
3D Models: - 3D Models are ready for use in Games. - 3D Models has real-world scale. - 3D Models grouped for easy selection. - 3D Models have correct and logical names. Geometry: - Quads and Triangles only. - Polygons: 173 394. - Vertices: 172 963. File Formats of 3D Models: -...
UI资源类型,这些类型启发于标准的web格式 (Inspired by standard web formats),比如HTML、XML和CSS。使用这些资源文件可以构造出整个UI界面 用于学习UI Toolkit的工具和资源,这些工具和资源还可以用于创建和Debug你的interfaces Unity想推荐UI Toolkit成为新项目的UI系统,但是它跟传统的uGUI和IMGUI相比,还是少了一些功能...
1/28 The performance of any 3d application is highly dependent on the total number of polygons that the GPU has to process per frame in a 3d scene. If you have a complex scene containing high polygon 3d models with a lot of meshes that use a lot of different materials, the ov...
参考文献:https://unity3d.com/cn/learn/tutorials/topics/best-practices/assetbundle-usage-patterns 本系列的前几篇文章讲述了AssetBundle的基本原理,包括几种加载API的底层行为。这一篇文章结合实践从多个方面讨论了在使用AssetBundle时可能遇到的问题和解决方案。这是Unity资源管理系列的最后一篇文章。
The take in the source file to use as a source for this animation clip. This is what defines a set of animation as separated in Motionbuilder, Autodesk® Maya® and other 3D packages. Unity can import these takes as individual clips. You can create them from the whole file or from ...
*Android:Supported Media Formats. See additional notes below. *Windows:H.264 Video Decoder(see Format Constraints) *iPhone 6-7:Compare iPhone Models(see TV and Video) The best natively supported video codec for hardware acceleration is H.264, with VP8 being a software decoding solution that can...