选择Camera 找到Audio Listener 设置生效
Unity2D:修改背景图的Pivot之后调整相机Game场景中不见背景Scene中在相机范围 !:There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene.(场景中有2个音频听众。请确保在场景中始终只有一个音频监听器。) 发现好像摄... ...
unity console 过滤掉 There are 2 audio listeners in the scene, 要对网格上色需要2个组件网格过滤器(MeshFilter)和网格着色器(meshRenderer)当你汇入模型时Unity会自动创建一个预制对象并产生网格过滤器组件用来存放模型的网格信息网格着色器不会对设定为皮肤的网
There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene. 解决办法:将后添加相机的Audio Listener移除.
There are 2 audio listeners in the scene.Please ensure there is always exactly one audio listener in the scene. 表示你场景中有2个相机,并且有2个耳朵,这样系统无法确定将音频声音传递给哪个.你应该确保场景中,同时只有一个耳朵存在.(Audio Listenner) NullReferenceException:Object reference not set to an...
unity 3d 从..unity 3d 从一个场景跳转到另一个场景,再从另一个场景跳转到原来的场景失败了 提示是 There are 2 audio listeners in the scene. Please ensur
There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene. 播放音频,发现没有声音。 其实是个低级错误。因为,场景里存在两个摄像机,就相当于有两个音频监听器,删除一个,就听到声音了,音频可以正常播放了。(删除一个Audio Listenter组件即可)。
There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene. 播放音频,发现没有声音。 其实是个低级错误。因为,场景里存在两个摄像机,就相当于有两个音频监听器,删除一个,就听到声音了,音频可以正常播放了。(删除一个Audio Listenter组件即可)。
There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene. 播放音频,发现没有声音。 其实是个低级错误。因为,场景里存在两个摄像机,就相当于有两个音频监听器,删除一个,就听到声音了,音频可以正常播放了。(删除一个Audio Listenter组件即可)。
SceneManager.LoadScene("AdditiveScene", LoadSceneMode.Additive); 异步加载场景 SceneManager.LoadSceneAsync("AdditiveScene", LoadSceneMode.Additive); 异步卸载场景 SceneManager.UnloadSceneAsync("AdditiveScene"); 运行时控制台会看到下面的警告 There are 2 audio listeners in the scene. Please ensure ...