if(GUILayout.Button(insertContent, EditorStyles.miniButtonMid, buttonWidth)){ points.InsertArrayElementAtIndex(i); } if(GUILayout.Button(deleteContent, EditorStyles.miniButtonRight, buttonWidth)){ points.DeleteArrayElementAtIndex(i); } EditorGUILayout.EndHorizontal(); } if(teleportingElement >= 0...
Undo.SetSnapshotTarget(target,"MovedObjectAround"); target.lookAtPoint = Handles.PositionHandle(target.lookAtPoint,Quaternion.identity); if(GUI.changed) EditorUtility.SetDirty(target); if(Input.GetMouseButtonDown(0)) { // Register the undos when we press the Mouse button. Undo.CreateSnapshot();...
针对一个window窗体实现了undo/redo功能,包括textBox,checkBox, listBox, comboBox, radioButton以及按钮焦点变化的实现。可能有些小bug思路仅供参考。完整的工程文件,VS打开即可运行,欢迎评论~ 详细说明参见博文:http://blog.csdn.net/felicitia/article/details/8169033 ...
UnityOnMouseDownMessageListener UnityOnMouseDragMessageListener UnityOnMouseEnterMessageListener UnityOnMouseExitMessageListener UnityOnMouseOverMessageListener UnityOnMouseUpAsButtonMessage...
针对一个window窗体实现了undo/redo功能,包括textBox,checkBox, listBox, comboBox, radioButton以及按钮焦点变化的实现。可能有些小bug思路仅供参考。完整的工程文件,VS打开即可运行,欢迎评论~ 详细说明参见博文:http://blog.csdn.net/felicitia/article/details/8169033 ...
Steps to Repro: 1. Create a new Project in HDRP Template 2. Create Hierarchy> right-click > Visual Effects > Visual Effect 3. Add Hierarchy > Visual Effect > Inspector > Add Component > VFX Property Binder 4. Add Property Bindings > "+" button > Audio > Audio Spectrum ...
the button toAuto-hide the Launcher. How to Add Icons and Folders to the Desktop In Unity you to use the Launcher to start programs, or Unity’s two other main components, the Dashboard and HUD. Type application names or search
dialog = pm.promptDialog(title='OBJ Name', message='Enter Name:', button=['OK','Cancel'], defaultButton='OK', cancelButton='Cancel', dismissString='Cancel')ifdialog =='OK': name = pm.promptDialog(query=True, text=True)ifname: ...