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the ECLM delegates need to determine for their own country: i) key contacts in medical education responsible for the medical curriculum; ii) accurate numbers of undergraduate medical trainees; and c) accurate contact details for all medical schools & colleges in order to ensure the appropriate diss...
When considering undergraduate programs in fine arts, check to make sure that the programs have the National Association of Schools of Art and Design (NASAD) accreditation. International students who are unsure of where in the United States to pursue a bachelor of fine arts degree, check out som...
Furthermore, at the policy level, there should be consideration for the implementation of VR and blended learning approaches in BLS training courses at schools and universities. Limitations Our study has no exceptions for study limitations. We identified the following limitations that could be improved...
To improve students’ employability, many business schools have introduced action learning and experiential learning. In action learning, students start in a lecture setting before turning their attention to solving real-life workplace problems of employers (Massachusetts Institute of Technology Sloan Schoo...
The United Nations Educational, Scientific, and Cultural Organization (UNESCO) declared that more than 1 billion learners were affected by the COVID-19 pandemic, and there were 130 country-wide closures.4 Medical schools' educational and clinical activities were disrupted across the world, and on ...
The United Nations Educational, Scientific, and Cultural Organization (UNESCO) declared that more than 1 billion learners were affected by the COVID-19 pandemic, and there were 130 country-wide closures.4 Medical schools' educational and clinical activities were disrupted across the world, and on ...
A multi-user competitive game within the virtual world Second Life for undergraduate radiology learning was adapted for team participation. This study aimed to assess student perception, impact on learning, and eventual correlation of game results with post-exposure tests and course grades. Methods The...
[11]. Additionally, the COVID-19 pandemic has necessitated stepping away from traditional classroom and bedside teaching, and development of more flexible course delivery. A recent survey by Barton et al. collected 1,626 responses from medical students across 41 medical schools in the United King...
CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students. Telemat. Inf. 2019, 38, 62–73. [Google Scholar] [CrossRef] Brunzini, A.; Papetti, A.; Messi, D.; Germani, M. A comprehensive method to design and assess mixed reality ...