引用的display没有定义
Hello. I have a problem while trying build OpenGL-fbdev application. I got undefined reference to `fbGetDisplayByIndex' and undefined reference to
Whenever I run the make file in the directory, I am encountering this issue : undefined reference to `XOpenDisplay' for the file scg.c. I tried manually linking lX11, still the issue persists. I am running Ubuntu 20.04.
1、根据错误提示找不到winmain函数入口,看你的代码是main函数,那么你就需要把你工程属性-链接-系统改为控制台,而不是windows 2、推荐个学习交流群:872144107
undefined reference to `XFree' undefined reference to `XGetAtomName' undefined reference to `XCloseDisplay' undefined reference to `XOpenDisplay' undefined reference to `XPending' undefined reference to `XNextEvent' undefined reference to `XQueryTree' ...
GUID_DEVCLASS_DISPLAY 显示卡 GUID_DEVCLASS_CDROM 光驱 GUID_DEVCLASS_KEYBOARD 键盘 GUID_DEVCLASS_COMPUTER 计算机 GUID_DEVCLASS_SYSTEM 系统 GUID_DEVCLASS_DISKDRIVE 磁盘驱动器 GUID_DEVCLASS_MEDIA 声音、视频和游戏控制器 GUID_DEVCLASS_MODEM MODEM GUID_DEVCLASS_MOUSE 鼠标和其他指针设备 GUID...
编译库时出现'undefined reference'错误 是指在编译过程中遇到了未定义的引用错误。这通常发生在链接阶段,编译器无法找到某个函数或变量的定义。 这种错误可能由以下几个原因引起: 缺少库文件:如果使用了某个库函数或变量,但没有将相应的库文件链接到项目中,编译器就无法找到定义,导致出现'undefined reference'错误。
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I've got the latest commit ( 7390d1f ) and I've tried compiling it on Debian Sid, and I'm getting this error right at the end: [100%] Linking CXX executable PPSSPPSDL /usr/bin/ld: /usr/lib/gcc/x86_64-linux-gnu/6/../../../x86_64-linux-gnu...
/usr/bin/ld: KeyFrameDisplay.o: undefined reference to symbol '__glewBufferSubData' 报错,原因是.pro文件中没有加 GLEW库。 解决方案: 在.pro文件中加上这句: ### GLEW ### LIBS += -lGLEW error: main.o: undefined reference to symbol 'glTexImage2D' 报错,原因...