State machine diagrams specify state machines. This clause outlines the graphic elements that may be shown in state machine diagrams, and provides cross references where detailed information about the semantics and concrete notation for each element can be found. It also furnishes examples that ...
in the following sub-machine it would be normal to begin in the "Initializing" state, but if for some reason it wasn’t necessary to perform the initialization, it would be possible to begin in the "Ready" state by transitioning to the named entry point. ...
Draw state machine diagrams with Altova UModel. UModel provides support for drawing state machine diagrams to identify states and transitions of an object as it proceeds through its life cycle.
协作图(Collaboration diagrams) 【概念】描述对象之间的合作关系,侧重对象之间的消息传递 4、行为图:描述系统的动态模型和对象之间的交互关系 1.状态图(Statechart diagrams) 【概念】描述对象的所有状态以及事件发生而引起的状态之间的转移 【描述方式】 起始点:实心圆 状态之间的转换:使用开箭头的线段 状态:圆角矩形 ...
UML state machine diagrams depict the various states that an object may be in and the transitions between those states. Also called a state-transition diagram.
State Machine Diagram UML state machine's goal is to overcome the main limitations of traditional finite-state machines while retaining their main benefits. ConceptDraw is ideal for software designers and software developers who need to draw UML State Machine Diagrams. ...
3、图(Diagrams) 事物是UML中重要的组成部分。关系把事物紧密联系在一起。图是很多有相互相关的事物的组。 1.1 UML的事物 UML中有始终类型的事物: 1、结构事物(Structural things) 2、动作事物(Behavioral things) 3、分组事物(Grouping things) 4、注释事物(Annotational things) ...
Miro’s UML state machine diagram template is a visual tool you can use to illustrate an object or system’s various states and how it transitions from one to another. State machine diagrams are especially useful for software engineers and system architects looking to understand, design, and com...
You can create a UML state machine diagram to show the behavior of a part of a designed system.How an object responds to an event depends on the state that object is in. A state machine diagram describes the response of an object to outside stimuli. The object can be a comput...
行为图(Behavioral Diagrams):通过展示对象之间的协作关系以及对象内部的状态改变,强调系统的动态行为,其中最常见的类型包括用例图(Use Case Diagram)、活动图(Activity Diagram)、时序图(Sequence Diagram)和状态机图(State Machine Diagram)。 作为通用的“统一建模语言”,UML 总共包含了 14 种不同类型的图,可以全面...