conda install pytorch=1.1.0 torchvision cudatoolkit=10.0 -c pytorch pip install tensorflow-gpu==1.14.0 pip install -r requirements.txt Note: The code is likely to work on other PyTorch and Tensorflow versions compatible with your system CUDA. If you already have a working environment with PyTor...
If the driver does not check that D3D11DDI_MINOR_HEADER_VERSION >= 3 before accessing this structure member, it should access this member only when the D3D11_DDI_BIND_DECODER flag is set in theBindFlagsmember. TextureLayout Requirements ...
Requirements See also TheD3D10DDIARG_CREATEDEVICEstructure describes the display device to create. Syntax C++ typedefstructD3D10DDIARG_CREATEDEVICE{D3D10DDI_HRTDEVICE hRTDevice; UINT Interface; UINT Version;constD3DDDI_DEVICECALLBACKS *pKTCallbacks;union{ D3D10DDI_DEVICEFUNCS *pDeviceFuncs;...
} D3D10DDIARG_CREATEDEVICE; D3DWDDM2_0DDI_DEVICEFUNCS D3DWDDM2_1DDI_DEVICEFUNCSstructure that the user-mode display driver fills with a table of its functions. The driver should fill its Direct3D functions in the supplied structure when the value in theInterfacemember isD3DWDDM2_0_DDI_INTERF...
[in/out] ADXGI_DDI_BASE_ARGSstructure that provides access to the DXGI. The DXGI DDI handles low-level tasks like presenting rendered frames to an output, controlling gamma, and managing a full-screen transition. hRTCoreLayer [in] A handle that the driver should use when it calls back int...
Requirements See also The D3D10DDIARG_OPENADAPTER structure describes the graphics adapter object. Syntax C++ typedefstructD3D10DDIARG_OPENADAPTER{[in] D3D10DDI_HRTADAPTER hRTAdapter; [out] D3D10DDI_HADAPTER hAdapter; [in] UINT Interface; [in] UINT Version; [in]constD3DDDI_ADAPTERCALL...
If the driver does not check that D3D11DDI_MINOR_HEADER_VERSION >= 3 before accessing this structure member, it should access this member only when the D3D11_DDI_BIND_DECODER flag is set in the BindFlags member. TextureLayout Requirements Expand table RequirementValue Minimum s...
D3D10DDI_DEVICEFUNCS *pDeviceFuncs; D3D10_1DDI_DEVICEFUNCS *p10_1DeviceFuncs; D3D11DDI_DEVICEFUNCS *p11DeviceFuncs; D3D11_1DDI_DEVICEFUNCS *p11_1DeviceFuncs; D3DWDDM1_3DDI_DEVICEFUNCS *pWDDM1_3DeviceFuncs; D3DWDDM2_0DDI_DEVICEFUNCS *pWDDM2_0DeviceFuncs; ...
Requirements See also The D3D10DDIARG_CALCPRIVATEDEVICESIZE structure describes the parameters that the user-mode display driver uses to calculate the size of a memory block that the driver requires to store frequently-accessed data. Syntax C++ Copy typedef struct D3D10DDIARG_CALCPRIVATEDEVICESIZE...
If the driver does not check that D3D11DDI_MINOR_HEADER_VERSION >= 3 before accessing this structure member, it should access this member only when the D3D11_DDI_BIND_DECODER flag is set in the BindFlags member. TextureLayout Requirements Expand table RequirementValue Minimum s...