Game-specific features will require additional programming work on your end. The kit uses Unity's built-in UI system and it is highly recommended that you are familiar with it in order to get the most out of it.
General Game Functions Support More Inputs Support the global mainstream languages, One Tool, Multiple LanguagesLocalization is one of the biggest challenges many titles face when expanding into overseas markets and is therefore a critical factor in their success. ThunderFire UX Tool supports multilingua...
Indicates the ending of a press of a physical button on a remote or game controller. (Inherited from UIResponder) RectForFooterInSection(nint) Returns the drawing area for the specified section's footer. RectForHeaderInSection(nint) Returns the drawing area for the specified section's head...
Game-specific features will require additional programming work on your end. Please make sure that you have an experience with Unity UI system and the engine in general. This asset can save a lot of time, but general basic knowledge is a prerequisite for implementation. Our other GUIs: ...
Language:All Sort:Most stars A Cool High Performance Game Engine gamegamedevqtgamesresearchopenglgame-enginecppvulkandirectximguigame-developmentengine3dresearch-and-developmentgame-engine-developmentbox2d-physics-enginephysxphysx-sdkimgui-glfw UpdatedMay 4, 2025 ...
WiX has changed the game dramatically. It allowed defining UI elements, their relations and association with the behavior in the XML source code instead of "jumping" between the tables and fields. Of course WiX could not address the fundamental flaws of the MSI model: external DLLs for behavior...
Occurs as focus is constrained to the control when the user presses the A/Select button on a game controller. (Inherited from Control) GettingFocus Occurs before a UIElement receives focus. This event is raised synchronously to ensure focus isn't moved while the event is bubbling. (Inhe...
For Complete Beginners! If you’re completely new to Swift and iOS development (or need a brush-up), this is the series for you. The UIKit Apprentice is a series of epic-length tutorials for beginners where you’ll learn how to build four complete apps f
Gets or sets whether a UI element supports mouse mode, which emulates pointer interaction experiences with non-pointer input devices such as an game pad or remote control. (Inherited from Control) Resources Gets the locally defined resource dictionary. In XAML, you can establish resource items...
ArkTS Programming Language What should I do when a crash occurs after I convert a JSON string obtained from rawfile into an object and call the instance method? How do I use regular expressions? How do I optimize a large import dependency tree? How do I obtain available third-party...