Virtual Reality中也勾选了Steam VR,但是在UE4中还是不可以启用VR Preview。
Oculus设备应该打开OculusHome即可,如果不行,在打开OculusHome的基础上再打开Steam,并且打开SteamVR。Stea...
Oculus设备应该打开OculusHome即可,如果不行,在打开OculusHome的基础上再打开Steam,并且打开SteamVR。SteamVR会检测到Oculus头盔和摄像头。这样应该就可以了。或我用的HTC Vive,虽然也成功启用了SteamVR,Virtual Reality中也勾选了Steam VR,但是在UE4中还是不可以启用VR Preview。无奈之下,重装了Win10系统,之后再安装...
不一定,有了设备SDK有个检测就会启动Preview模式,去修改源码就可以
不一定,有了设备sdk有个检测就会启动PReview模式,去修改源码就可以
I've packed a lot into "UE4 Fundamentals Vol.1" course and I want to make sure that you not only get all that content before you fully commit to this - I want to give you 30 days to let it digest, integrate it into your daily life and make sure this is really working for you....
Tried it very nice work!!! Looking forward to working with it more Manny_Lectro Feb '16 Hi, I am in need of assistance. I can't seem to be able to make the unreal plugin work with VR. The attach to camera checkbox does not work at all. ...
'UE4Editor.exe' (Win32): Loaded 'C:\UE4_Source\4.23\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PIEPreviewDeviceProfileSelector.dll'. Symbols loaded. 'UE4Editor.exe' (Win32): Loaded 'C:\UE4_Source\4.23\UnrealEngine\Engine\Binaries\Win64\UE4Editor-DirectoryWatcher.dll'. Symbols loaded. ...
LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'None/SK_model_2_EyeCorneaMesh' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' Any help at all would be greatly appreciated. ...
he is working at ZPX, a game studio in Lisbon that frequently collaborates with Funcom and has contributed to games, such as Conan Exiles, Mutant Year Zero, and Moons of Madness. Gonçalo has helped in the development of Moons of Madness and is currently working on a new Funcom game in...