Pid, ErrNo); } else if (WaitResult != 0) { int32 ExitCode = WIFEXITED(Status) ? WEXITSTATUS(Status) : 0; if (ExitCode != 0 && ExitCode == WAIT_AND_FORK_PARENT_SHUTDOWN_EXIT_CODE) { UE_LOG(LogHAL, Log, TEXT("[Parent] WaitAndFork child %d exited with return code %d, ...
*/ FString ErrorMessage; /** true if the thread has been terminated by an unhandled exception. */ bool bTerminatedByError; TAtomic<bool> bForceFinish; public: FShaderCompileThreadRunnableBase(class FShaderCompilingManager* InManager); virtual ~FShaderCompileThreadRunnableBase() {} void StartThrea...