1. 确认游戏崩溃的具体情况 观察崩溃时是否有特定的错误消息或代码。 注意崩溃是在游戏启动、加载过程中还是游戏进行时发生。 2. 检查游戏日志文件 日志文件位置:通常可以在游戏的安装目录下找到日志文件,如Saved/Logs文件夹。 查看日志:使用文本编辑器(如Notepad++)打开日志文件,搜索与“crash”、“error”或“fatal...
When your game runs in Fullscreen mode, it has full control over the screen output, meaning that what it’s showing has the highest priority. But with some many resources dedicated to the game, it may crash. So if you’re playing in Fullscreen mode, you can try to switch to Windowed ...
浪漫沙加2:七英雄的..游戏刚开始感觉有意思了就这样,目前时长3个小时左右显示的是fatal error我看别人ue4 crash还有个错误代码啥的,我这就直接fatal error了
目前,很多第三方崩溃收集工具提供了这样的功能,我们使用的Crasheye(集成了google breakpad,通过注册crash sig来处理崩溃信息)可以帮助我们将崩溃信息上传的服务器并解析成可读信息。 三. UE4的特殊“崩溃” 特殊指的是check 或者 UE_LOG中的Error和Fatal,当触发这种逻辑的时候也会崩溃,准确的说,应该是退出游戏FGeneric...
Fatal error! When it will crash? 1.When the loading map is about to end, there is a high probability of crash2.When i reconnect, it may not crash immediately, but it will still crash randomly after a few minutes of playing. One of the possible reasons:I'm...
项目开发中遇到一个奇怪的问题,打包出来的版本在运行一段时间后,会出现Crash的情况,log如下: [2021.06.07-02.42.54:104][0]LogUObjectArray:21441objectsaspartofrootsetat end ofinitialload.[2021.06.07-02.42.54:104][0]LogUObjectArray:2objectsarenotintherootset,butcanneverbedestroyedbecausetheyareintheDisr...
求助,ue4崩溃fa..崩溃报告如下[CrashReportClient]bHideLogFilesOption=truebIsAllowedToCloseWithoutSending=falseCrashConfigPur
UATHelper: 打包 (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffac8ee2651 ntdll.dll!UnknownFunction []UATHelper: 打包 (Windows (64-bit)): LogWindows: Error:UATHelper: 打包 (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 20UATHelper: 打包 (Windows...
If you are experiencing a crash or other anomaly, can you give more details? Which tool are you using when you experience this issue? Is the issue Graphics Monitor crashing when you begin to open your application? Graphics Monitor crashing when you are capturing a frame? a...
UE4命令行参数是大小写不敏感的 FCommandLine::Get()可获取命令行 FParse::Param用来解析形如-xx的参数 FParse::Value用来解析形如key=value或-key=value的参数 在windows下上还可以定义环境变量UE-CmdLineArgs来传入额外的命令行参数 FPlatformMisc::GetEnvironmentVariable(TEXT("UE-CmdLineArgs")); ...