UATHelper: Packaging (Windows): D:\Downloads\zed-UE5-main\Plugins\Stereolabs\Source\ThirdParty\MixedReality\include\Eigen\src\Core\functors\StlFunctors.h(91): warning C4996: 'std::binary_negate<_Fn>': warning STL4008: std::not1(), std::not2(), std::unary_negate, and std::binary_ne...
1>C:\Dev\cesium-unreal-samples\Plugins\cesium-unreal\Source\CesiumRuntime\Private\ScreenCreditsWidget.cpp(226): warning C4996: ‘UTexture2D::PlatformData’: Use GetPlatformData() / SetPlatformData() accessors instead. Please update your code to the new API before upgrading to the next release...
如果你需要编译64位的则选择x64的命令行工具; 3,当执行nmake -f objs/Makefile 时报错 从输出日志看,是编译openssl造成的,从错误信息看到: error C2220 “警告被视为错误”,这里只看到了warning C4996一个警告,所以问题必然出在这了, 那就给openssl加上编译选项忽略掉这个警告:--with-openssl-opt=-wd4996; ...
从输出日志看,是编译openssl造成的,从错误信息看到: error C2220 “警告被视为错误”,这里只看到了warning C4996一个警告,所以问题必然出在这了, 那就给openssl加上编译选项忽略掉这个警告:--with-openssl-opt=-wd4996; 将configure命令改成: auto/configure --with-cc=cl --builddir=objs --prefix= \--co...
0>types.cpp(24): Warning C4996 : 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. These warnings are due to Discord GameSDK being ultimately written in C and using old...