5): error MSB3073: 命令“E:\YouLocalPath\UE4\Epic\Engine\Build\BatchFiles\Rebuild.bat -Target="OldProjectAEditor Win64 Development -Project=\"E:\YouLocalPath\game\trunk\OldProjectA.uproject\"" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -From...
VS2022能否打开VS2019的源码工程编译 编译出现如下提示错误 错误C4834 放弃具有"nodiscard"属性的函数的返回值 1. 错误MSB3073 命令“..\..\Build\BatchFiles\Rebuild.bat-Target="UnrealEditor Win64 Development"-Target="ShaderCompileWorker Win64 Development -Quiet"-WaitMutex-FromMsBuild”已退出,代码为-1 1....
This type must derive from the 'ModuleRules' type defined by Unreal Build Tool. Microsoft.MakeFile.targets(44, 5): [MSB3073] The command ""C:\Program Files\Epic Games\UE_5.0\Engine\Build\BatchFiles\Build.bat" ForAnyEditor Win64 Development -Project="C:\Users\Alex\Documents\Unreal Projects...