5): error MSB3073: 命令“E:\YouLocalPath\UE4\Epic\Engine\Build\BatchFiles\Rebuild.bat -Target="OldProjectAEditor Win64 Development -Project=\"E:\YouLocalPath\game\trunk\OldProjectA.uproject\"" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -From...
VS2022能否打开VS2019的源码工程编译 编译出现如下提示错误 错误C4834 放弃具有"nodiscard"属性的函数的返回值 1. 错误MSB3073 命令“..\..\Build\BatchFiles\Rebuild.bat-Target="UnrealEditor Win64 Development"-Target="ShaderCompileWorker Win64 Development -Quiet"-WaitMutex-FromMsBuild”已退出,代码为-1 1....
(no existing makefile) ERROR: Couldn't find target rules file for target 'ShaderCompileWorker' in rules assembly 'UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Location: /Users/Shared/Epic Games/UE_5.0/Engine/Intermediate/Build/BuildRules/UE5Rules.dll Target rules found:...