"; byte[] responseData = Encoding.ASCII.GetBytes(responseMessage); await udpClient.SendAsync(responseData, responseData.Length, remoteEndPoint); }, null); // 异步发送数据 IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 5000); string message = "Hello from client!"; byte[] data = Encoding...
{ var sendTask = SendUdpMessageAsync(message); tasks.Add(sendTask); }); await Task.WhenAll(tasks); return tasks; } public static async Task SendUdpMessageAsync(Message message) { var client = new UdpClient(Host, Port); await client.SendAsync(message._packet, message._packet.Length); } ...
socketSendAsync.SetBuffer(bytes, 0, bytes.Length); socketSendAsync.RemoteEndPoint = Remote; SendCount++; SendBytesCount += bytes.Length; //Counter.Udp_SendBytesCount += bytes.Length; //LogConsole.Debug($"[UDP]Send={bytes.ToHexString()}"); //如果发送失败,则强制归队 if (!_listen.SendToAsync...
len = await udpClient.SendAsync(buffer, buffer.Length,newIPEndPoint(IPAddress.Parse(MultiCastHost), localPort)); } catch(Exception) { len = 0; } if(len <= 0) Thread.Sleep(100); else break; } if(sendResultEvent !=null) sendResultEvent(len); } publicvoidCloseUdpCliend() { if(udpCl...
await Client.SendAsync(data, data.Length, remoteEndPoint); AddInfo("向{0} 发送{1}\n", remoteEndPoint, s); } private void AddInfo(string format, params object[] args) { txtReceiveMsg.Dispatcher.Invoke(() => { txtReceiveMsg.Text += string.Format(format, args); ...
问为什么通过UdpClient发送会导致后续接收失败?EN注意,这个ioctl代码只支持Windows (XP和更高版本),而...
(sendMsg);intresult=_udpClient.Send(sendBytes,sendBytes.Length,iPEndPoint);// 发送信息state=newResultData_TCP(){ResultCode=0,ResultMsg="发送成功!",ResultObject1=sendMsg};}catch(SocketExceptione){Console.WriteLine("Socket异常,错误信息: {0}",e.HResult+"_"+e.Message);state=newResultData_TCP()...
SendAsync(endPoint, bytes); }); udp.OnException(ex => { Console.WriteLine(ex); }); udp.OnStop(ex => { Console.WriteLine("Close:" + ex); //restart //udp.StartAsync(); }); udp.StartAsync(); Console.ReadKey(); } WebSocketServer static void Main(string[] args) { var server = ...
SendAsync(line); } // Disconnect the client Console.Write("Client disconnecting..."); client.DisconnectAndStop(); Console.WriteLine("Done!"); } } } Example: UDP echo server Here comes the example of the UDP echo server. It receives a datagram mesage from any UDP client and resend it...
await Client.SendAsync(data, data.Length, remoteEndPoint); AddInfo("向{0} 发送{1}\n", remoteEndPoint, s); } private void AddInfo(string format, params object[] args) { txtReceiveMsg.Dispatcher.Invoke(() => { txtReceiveMsg.Text += string.Format(format, args); ...