本次实验利用UDP协议, 语言环境为 C/C++ 利用套接字Socket编程,实现Server/CLient 之间简单的通讯。结果应为类似所示:下面贴上代码(参考参考...) Server 部分:
int clientSocketFd = socket(AF_INET, SOCK_DGRAM, 0); struct sockaddr_in serverAddr; serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(1234); serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1"); socklen_t addrLen = sizeof(serverAddr); while (1) { char buff[BUFSIZE]...
client.c /// Created by gxf on 2020/2/7.//#include<stdio.h>#include<sys/socket.h>#include<arpa/inet.h>#defineBUFSIZE1024intmain(){intclientSocketFd=socket(AF_INET,SOCK_DGRAM,0);structsockaddr_inserverAddr;serverAddr.sin_family=AF_INET;serverAddr.sin_port=htons(1234);serverAddr.sin_ad...
udpc_requ(sockfd,&addr,sizeof(structsockaddr_in));//进行读写操作close(sockfd); } #include<stdlib.h>#include<stdio.h>#include<errno.h>#include<string.h>#include<unistd.h>#include<netdb.h>#include<sys/socket.h>#include<netinet/in.h>#include<sys/types.h>#include<arpa/inet.h>#define...
go语言 udp server 显示udp6 目录 UDP收发消息的实现 bind() readDatagram() writeDatagram() close() UDP广播和组播 UDP广播 UDP组播 UDP通信是无连接的,与TCP通信相比,少了一步建立连接的过程,只要经过绑定,就可以直接进行数据的发送和接收。 在Qt的UDP通信中,由于少了连接这一个步骤,客户端和服务端没有太...
ip udp-helper server 命令功能 ip udp-helper server命令用来配置UDP Helper中继转发的目的服务器。 undo ip udp-helper server命令用来删除UDP Helper中继转发的目的服务器。 缺省情况下,UDP Helper没有配置中继转发的目的服务器。 命令格式 ip udp-helper server ip-address undo ip udp-helper server [ ip-...
UDPServer程序运行以后,会一直运行,不断接受UDPClient发送过来的数据。 7.3 程序运行结果 7.3.1 UDPClient运行界面 7.3.2 UDPServer运行界面 UDPServer程序执行之后,一直运行,执行了两次UDPClinet程序,先后发送了两次数据。 8 引用 https://www.cnblogs.com/HPAHPA/p/7737531.html https://www.cnblogs.com/...
sizeof(ipVersion); // Create a UDP duplex channel for IPv6 addressing hr = WsCreateChannel( WS_CHANNEL_TYPE_DUPLEX, WS_UDP_CHANNEL_BINDING, &ipVersionProperty, 1, NULL, &channel, error); if (FAILED(hr)) { goto Exit; } // Create an event to synchronize the client and server ...
CSharp Client 介绍 使用CSharp写的上位机合集包括:串口调试助手、串口多功能调试助手(含串口、GSM、GPS)、网络调试助手(含TCP、UDP SERVER及Client)、摄像头调试助手(发布版和内部调试版) GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. [http://fsf....
Simple cross-platform client/server program forwarding UDP datagrams through a TCP connection (aka tunnel). The client joins a multicast group and forwards the received datagrams to the server, which in turns multicasts them on its own subnet. Designed with simplicity in mind Tested on OSX 10.1...