“We’re trying to bring our multimedia passions and experience into a genre that traditionally does not support that,” Joseph said. Their studio has been taking strides as they receive funding from Ubisoft for their game’s development. Helping the team continue to get paid as the...
and effectively use the middleware provided by Ubisoft's middle platform combined with independent development to implement the game's network-related functions. Your solution needs to support game clients to access background services in a fast, efficient...
We believe so, and that's why we went out and we made Ubisoft+. We are one of a few companies in the video game space that has enough breadth of content to support our own subscription service. We’re seeing a broader range of subscription services in games, and I think...
Before answering your questions, I would like to thank whole Ubisoft teams for their focus and dedication during this challenging production time. Releasing three major AAA titles by year end on so many platforms is an amazing achievement that should not be underestimated and may allow us to deli...
Assassin’s Creed Crossover Stories were also announced, the first cross-game project on the franchise, led by Ubisoft Quebec in close collaboration with Ubisoft Montreal. The content aims at answering the question “What happens when two Assassin’s Creed heroes meet?”, ...
Then we have The Crew, which was recently delayed until December 2, with a hard 30FPS lock on the Xbox One, PS4 and PC. Even though the game will support multi-monitor setups on the PC, right up to 5760x1080 (or triple 1080p), the game will be locked at 30FPS,...