针对你提出的错误 TypeError: Failed to execute 'shaderSource' on 'WebGL2RenderingContext',我们可以从以下几个方面进行分析和解决: 1. 确认错误信息的完整性 首先,确保你看到的错误信息完整。通常,这类错误后面会跟随更详细的描述,比如传入的着色器代码是否为空,或者上下文是否已经丢失等。完整的错误信息有助
I'm using jsmpeg in React, and sometimes I get this Failed to execute 'shaderSource' error (usually on tear-down or some re-render), I suspect due to React destroying the canvas context when jsmpeg doesn't expect it. I notice that mapbox...