1. 首先initbound利用贪心的方式获得一个bound,作为初始解。 2. 而后利用优先队列遍历搜索树,进行branch and bound算法。对于队列里面的任意一个节点,只有(v.getBound() < shortestDistance)条件成立我们才有分支的必要。不然将该支砍掉。 3. 分支以后判断该支是否到达最底层,这样意味着我们获得了一个完整的解。那...
lowerbound=INFTY bestbound=INFTY count=0 exp(v[0]) print'best route:',best print'distance:',bestbound print'looptimes:',count#,'in compare with',len(weight)!
分支定界我理解就是一种有规律的枚举,所以它是可以求出精确的解。分支定界几个关键点就是设定界限函数,随着搜索的过程中逐渐更新界限,直至上界和下界重合;构建节点表,在每个分支的过程中需要将信息记录下来,按照某一个标准在节点表里储存,后续取点删点。2、方法应用 下边以bb在求解tsp中的应用来...
Point类publicclasspoint{publicdoublec[][];//费用矩阵publicintrowNumber[];// 费用矩阵的行号publicintcolNumber[];//费用矩阵对应的列号publicintad[];//路径publicintk;// 阶数publicdoublelowbound;// 下界publicpoint(intcount){c=newdouble[count][count];rowNumber=newint[count];colNumber=newint[cou...
-BranchBound_TSP:BB算法主程序。 该branchandbound的搜索树是以优先队列的搜索方式遍历的,结合上期所讲的内容,也可谓是把三种搜索方式的例子都给大家讲了一遍了。 branchandbound过程 02 在此之前,先给大家讲讲最重要的一个点,搜索树的节点定义,节点定义了原问题的solution和子问题...
This demonstration shows the single steps of nearest neighbour, hungarian method (munkres algorithm) for assignment problem, branch and bound for symmetric or asymmetric cost matrices. The tree of the branch and bound algorithm is shown and the user can select more or less details. With the file...
matlab实现基于模拟退火算法解决旅行商TSP问题(源码).zip 文件,使用遗传算法和模拟退火算法解决经典的TSP(旅行商问题),以中国各大省份为背景。 matlab实现基于模拟退火算法解决旅行商TSP问题(源码).zip 文件,使用遗传算法和模拟退火算法解决经典的TSP(旅行商问题),以中国各大省份为背景。 matlab实现基于模拟退火算法解决...
TSPSG is intended to generate and solve Travelling Salesman Problem (TSP) tasks. It uses Branch and Bound method for solving.
Great progress was made in the late 1970s and 1980, when Grötschel, Padberg, Rinaldi and others managed to exactly solve instances with up to 2392 cities, using cutting planes and branch-and-bound. In the 1990s, Applegate, Bixby, Chvátal, and Cook developed the program Concorde that has...
40、icult. For example, it has not been determined whether an exact algorithm for TSP that runs in time O(1.9999n) exists. 4.4 Other approaches include 1) Various branch-and-bound algorithms, which can be used to process TSPs containing 4060 cities. 2) Progressive improvement algorithms whic...