* and also more operations. To extend it to work on a user-defined struct * or class, see TRAVERSE_STRUCT below. To extend it to work on a container, * see traverse-variant.h, which extends traverse to work on
(1) Make a duplicate state map, then either • update your reference to the active state map, OR • copy the new state map to overwrite the old state map. (2) Add an additional state flag and modify state in two passes:
513 513 jest-haste-map "^29.3.1" 514 514 slash "^3.0.0" 515 515 516 - "@jest/transform@^29.3.1": 517 - version "29.3.1" 518 - resolved "https://registry.yarnpkg.com/@jest/transform/-/transform-29.3.1.tgz#1e6bd3da4af50b5c82a539b7b1f3770568d6e36d" 519 - integrity...
cpp_map_erase_traverse jdtang 软件设计师 // g++ -std=c++11 test.cpp && ./a.exe // lambda , iostream , adapt // cl test.cpp /EHsc & test.exe #include <iostream> #include <vector> #include <algorithm> #include <iterator> #include <string> #include<deque> #include <queue> #includ...
CGO_CPPFLAGS="" CGO_CXXFLAGS="-g -O2" CGO_FFLAGS="-g -O2" CGO_LDFLAGS="-g -O2" PKG_CONFIG="pkg-config" GOGCCFLAGS="-fPIC -m64 -pthread -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -fdebug-prefix-map=/var/folders/vg/39v449yj7rq8t72dl5gh20r00000gn/T/go-build...
Ideally, the model support should cause little or no aerodynamic interference (such as a magnetic-force support [1,2]), but most conventional support systems have relied on some form of a rigid connection that can interfere with the flow around the body and especially in its wake. The most...