zig-zag pattern near its base. The Toy Soldier's other, primary form is an orange jack-o'-lantern. It is very similar to theGraveyardHeartless. The only significant difference between the two is that the "legs" that sprout out of the bottom of the box are wearing white gloves in this...
The Toy Soldier was added to the game.November 13, 2015 Patch #1 Updated the model/materials for The Toy Soldier. [Undocumented] The Toy Soldier can now be equipped by the Soldier.July 7, 2016 Patch #1 (Meet Your Match Update) [Undocumented] Added Strange quality....
The toy soldier is a wind-up toy made at a Crafting table 3 or 4 in the Workshop of player-owned house (POH), requiring a clockwork and a regular plank. Level 13 Crafting is needed to assemble the soldier, granting 15 experience. Winding it up will resul
Lightning Toy Soldier Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. VisitItem Database Projectto learn more. Please remember to click "show preview"beforesaving the page. Thanks for the updated logosnafuPop! Description One of the fou...
Irvitzer the Toy Soldier Basic information Icon: Type:Support Gender:Male Health:175 Speed:100% Birth place:Russia,Ekaterinburg Native language:Russian Team Fortress 2 Favourite classes:Pyro,Soldier,Medic Favourite maps:ctf_2fort,ctf_turbine, ...
Data ParameterValue NamePersistent Toy Soldier IsBossNo IsSpecialYes IsAPCNo IsSummonNo Type Type2 Type3(Type3 empty) FamilyToy family Family2(Family2 empty) Class(Class empty) Sprite SpriteSize(SpriteSize empty) Portrait(Portrait empty)
Template:DataMonster Expensive Toy Soldier Data ParameterValue NameExpensive Toy Soldier IsBossNo IsSpecialNo IsAPCNo IsSummonNo Type Type2 Type3(Type3 empty) FamilyToy family Family2(Family2 empty) Class(Class empty) Sprite SpriteSize(SpriteSize empty) ...
Template:DataMonster Crude Toy Soldier Data ParameterValue NameCrude Toy Soldier IsBossNo IsSpecialNo IsAPCNo IsSummonNo Type Type2 Type3(Type3 empty) FamilyToy family Family2(Family2 empty) Class(Class empty) Sprite SpriteSize(SpriteSize empty) ...