It is the first title in the long-running Ridge Racer series of games released for arcades and home consoles. The game's objective is to finish in first place in a series of races. Ridge Racer was among the first racing games to utilise polygon graphics to its full potential. Developer:...
With all of that said, IGN’s list reflects the current staff’s 100 best games of all time - a collection of games that continue to captivate us with their stories, wow us with their revelatory approach to game design, and set the standards for the rest of the industry. IGN's Twent...
Mushihimesama Futari is a fairly obscured bullet hell shooter that came out back in 2006. The game was first released in Japanese arcades but eventually made its way to the west as well. Most arcade games are designed to be very punishing in order to get as many coins as possible from pla...
Debuting initially in amusement arcades in 2017, it's more recently been ported to the Nintendo Switch meaning you no longer need to pump pound coins into the game to keep playing and can rub doorhandles with three of your mates in split screen. No violation of trade descriptions here, it...
Without this plumber, none of us would be playing videogames today. Super Mario Bros. is the game that brought the entire industry back from the dead in 1985. And though Nintendo continues to plumb this guy for all he's worth, the game's in which he appears have been consistent enough...
A colourful game with equally colourful music and sound FX, this cool game from Tehkan was a hit in the arcades. It presented a great way of navigating; gravity did play its part, but was reduced (or increased) by repeatedly pressing one of the buttons. This made for some very interestin...
The first video game I ever played was Ghosts n’ Goblins on the NES. It was one of the hardest games of all time, but I had no frame of reference when I played it so I just assumed that all games were difficult. (This was an era where arcades were thriving, and their business ...
If there is one man to thank for arcades and 3D gaming, it would be Yu Suzuki. In fact, his foray into gaming was all simply incidental. After studying computer science while in university, he felt that working on video games would give him the opportunities for him to use his education...
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There was a lot of drama around licensing, but the game was eventually ported to PCs, arcades, and home consoles. The Game Boy version was especially noteworthy, and it helped cement Nintendo as the dominant force in handheld gaming. The reason why Tetris was so successful was that it ...