Here is an example of using the above functions in a low-quality 4xMSAA box filter resolve, return TonemapInvert( TonemapWithWeight(sample0, 0.25) + TonemapWithWeight(sample1, 0.25) + TonemapWithWeight(sample2, 0.25) + TonemapWithWeight(sample3, 0.25)); Here is another example, this t...