《疾风魔法大作战》是RAIZING公司使用“TOAPLAN VERSION 2”基板开发的飞行射击游戏。游戏类型是很特别的“纵版卷轴竞速STG”,游戏既拥有卷轴射击游戏的要素,同时加入了竞速要素,战斗难度降低了一些。华丽的画面与有趣的竞速设定很吸引玩家,但实际上另类的设定使得游戏性不太好,只能说是毁誉参半吧。
And so here we are at the release of the first of the new M2 ShotTriggers sub-series Toaplan Arcade Garage — which over time will bring almost every game released by the studio to contemporary consoles. Toaplan may not carry the cultural clout that Cave does across the wider landscape of...
—As the market for STG shrank, fighting games started to be more popular. Uemura:When the company told us to make a fighting game, we tried making one and created Knuckle Bash. I wasn’t involved personally, but we had no idea what we were doing. (laughs) I thought we had better s...
《雪人兄弟》的制作人高野健一就是这么一个“多才多艺”的开发者,在Toaplan因为《雪人兄弟2》的失败而摇摇欲坠的那段时间里,这哥们每天都在学习新的开发技术,为2D向3D的图形革新做准备。 Toaplan彻底玩完以后,高野健一带着一群原来一起做《雪人兄弟》的兄弟们成立了Cave,选择了“重蹈覆辙”继续做STG游戏。但这...