Last updated 23 days ago View logs for this page Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom. Legend:(cur)= difference with latest revision,(prev)= difference with preceding revision,m= minor edit. ...
Second subsection is a RoomManager/Rooms which contains a list of ship rooms. Each room is marked as item: <item> <key> <int>0</int> </key> <value> <CShipRoom> <Name>Control hub</Name> <roomId>0</roomId> </CShipRoom> </value> </item> ...
If there is no suspended weaponry remove this subsection.'' --> <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this ...
If there is no offensive weaponry, delete this subsection.'' --> <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, ...
If there is no offensive weaponry, delete this subsection.'' --> <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, ...