This method is a bit more complex and requires you to find the polygon of intersection between a given cut-plane and the cube of data. You can ask either the CPU or the GPU (using a vertex program) to find it for you. Once you find the vertices of the polygon of intersec...
http://highperformancegraphics.org/previous/www_2010/media/Micropolygons_II/HPG2010_Micropolygons_II_Burns.pdf Burns, C. A., and W. A. Hunt, "The Visibility Buffer: A Cache-Friendly Approach to Deferred Shading," Journal of Computer Graphics Techniques, vol. 2, no. 2, pp. 55-69, ...
Theoretical or Mathematical/ computational complexitycomputational geometrysorting/ linear-time Jordan sortingpolygon clippingintersection pointsJordan curvex-axisrectanglewindowefficient algorithmsGiven the intersection points of a Jordan curve with the x-axis in the order in which they occur along the curve,...
where na denotes the number of sampling traversals within the global interval, m represents the number of discrete points in the polygon, and O(log nc) indicates the complexity of the precise search phase within a short time interval, where nc represents the number of binary searches within the...
An incredible volume focused on practical computational geometry. It includes a wide array of object/object intersection methods and other common algorithms. It also gives a solid grounding in much of the mathematics behind the methods. The book has acompanion web site. ...
This paper, by using generating unit clustering procedure, reduced the complexity of power system. It also calculated stability sensitivity coefficients for utilization in constrained economic dispatch. The test system selected was the American southwest real network including 632 buses and 89 machines. ...
The time to generate an image usually varies, depending on the complexity of the computations performed during each frame. Frames per second is used to express either the rate for a particular frame, or the average performance over some duration of use. Hertz is used for hardware, such as a...
Action complexity can instead probe a portion of the spacetime closer to the singularity. In particular, the complexity rate diverges at the critical time tc for which the Wheeler-DeWitt patch touches the singularity. After the critical time the action complexity rate approaches a constant. We ...
For the first time, designers can createand shipbeautiful animations without an engineer painstakingly recreating it by hand. Since the animation is backed by JSON they are extremely small in size but can be large in complexity! Animations can be played, resized, looped, sped up, slowed down,...
The complexity of the Voronoi diagram for n line segments in d-space may be as large as Ω(nd − 1), as was observed by Aronov [17]. By the relationship of Voronoi diagrams to lower envelopes of hypersurfaces (see Subsection 4.6), the results in Sharir [234] imply an upper bound ...