tile.scale= calculateScale(tile)print'calcscale: '+ str(tile) 开发者ID:abta,项目名称:MapQuest-Render-Stack,代码行数:17,代码来源:tileTest.py ▲点赞 7▼ # 需要导入模块: from tile import Tile [as 别名]# 或者: from tile.Tile importscale[as 别名]deftest_tile(self):# we'll go with sa...
// print("dx, dy", dx, dy); var grid = generateGrid(xmin, ymin, xmax, ymax, dx, dy); //设置参数,生成格网var grid = grid.filterBounds(roi); // filter out out-of-boundary tiles print('grid size',grid.size()); //查看生成所有格网数量 Map.addLayer(grid, {color:'orange'}, ...
“`shell echo “scale=2; 10 / 3” | bc “` 输出结果为: “` 3.33 “` 注意,bc命令的输出结果默认为整数,如果要输出小数,需要使用scale选项指定小数位数。 以上是在Linux中输出数字的几种常见方式和命令。根据使用场景和要求,选择合适的方法进行输出。
“`shell echo “scale=2; 5 / 2” | bc “` 4. seq命令: 使用seq命令可以生成一个数字序列。例如,要生成从1到10的数字序列,可以使用以下命令: “`shell seq 1 10 “` 5. jot命令: 使用jot命令也可以生成数字序列,但它更强大,可以生成更复杂的序列。例如,要生成从10开始的10个递减的数字序列,可以使...
Print ScaleBar ScaleRangeSlider Search ShadowCast Sketch Slice Slider Swipe TableList TimeSlider TimeZoneLabel Track UtilityNetworkAssociations UtilityNetworkTrace UtilityNetworkValidateTopology ValuePicker VideoPlayer Weather Widget Zoom CatalogLayerList CatalogLayerListViewModel DirectionalPad DirectionalPadViewModel ...
ie performing the calculations on the fly and delivering the rendered tiles back to MultiScaleImage. I need to know which portion of the set to calculate and display as the user zooms into the image:I'm no expert on the Mandelbrot set but I do remember being fascinated by it many ...
Given that we have a precomputed index texture, the process for our tile-based texture mapping is actually pretty simple, and is best explained by the actual Cg program, as shown in Listing 12-2. Given the input coordinate, we first scale it with respect to the number of tiles i...
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love.draw = function() love.graphics.push() love.graphics.scale(2) map:draw() love.graphics.pop() love.graphics.draw(player, 16 * 16, 192) mouse:draw() end 自己创建 TSX、TMX 用的一款工具 Tiled Map Editor by Thorbjørn (itch.io) 完整代码 tilemap.lua lua local xml2lua = require...
High-Performance Navigation and Rendering of Very-Large Scale Landscape and Seascape With fast development of graphics hardware, the current algorithms on rendering of landscape and seascape, which are focused on precise view-frustum cullin... X Pi,X Yang,S Li,... 被引量: 33发表: 2005年 ...