4 Console.WriteLine("this is main thread!:{0},{1}", System.Threading.Thread.CurrentThread.CurrentCulture, Thread.CurrentThread.Name); 5 ParameterizedThreadStart start = Method2; 6 Thread thread = new Thread(start); 7 thread.Start(c); 8 Console.WriteLine("main thread other thing..."); 9 ...
{1}", System.Threading.Thread.CurrentThread.CurrentCulture, Thread.CurrentThread.Name);4System.Threading.ThreadStart start =Method1;5Thread thread =newThread(start);6thread.IsBackground =true;7thread.Start();8Console.WriteLine("main thread other thing...");9}10publicstaticvoidMethod1()11{12Cons...
Thread.CurrentThread.CurrentUICulture = newCulture; // Make current UI culture consistent with current culture. Thread.CurrentThread.CurrentCulture = newCulture; } Console.WriteLine("The current UI culture is {0} [{1}]", Thread.CurrentThread.CurrentUICulture.NativeName, Thread.CurrentThread.CurrentUICultur...
CurrentPrincipal:获取或设置线程的当前负责人(对基于角色的安全性而言) CurrentThread :获取当前正在运行的线程 CurrentUICulture:获取或设置资源管理器使用的当前区域性以便在运行时查找区域性特定的资源 ExecutionContext:获取一个 ExecutionContext 对象,该对象包含有关当前线程的各种上下文的信息 IsAlive:获取一个值,该值指...
//线程IDConsole.WriteLine(currentThread.CurrentCulture);//线程区域Console.WriteLine(currentThread....
using System; using System.Globalization; using System.Text; using System.Threading; public class Example { public static void Main() { Console.OutputEncoding = Encoding.UTF8; // Change current culture CultureInfo culture; if (Thread.CurrentThread.CurrentCulture.Name == "fr-FR") culture = Culture...
CurrentCulture:获取或设置当前线程的区域性。(这个暂时没研究) CurrentThread:获取当前正在运行的线程。(即在当前线程内要获取所运行的线程,返回的是当前运行线程,配合其他属性来获取数据) IsAlive:获取一个值,该值指示当前线程的执行状态。(返回bool类型,如果此线程已启动并且尚未正常终止或中止返回true,否则为false)...
CurrentCulture是Thread的属性,是因为在多线程环境下,每个线程都有自己的语言环境和文化习惯,包括日期格式、货币符号、数字格式等。CurrentCulture属性用于设置和获取当前线程的语言环境,以便正确地处理与语言相关的操作。 具体来说,CurrentCulture属性决定了以下几个方面: 日期和时间格式:不同的文化习惯使用不同的日期和时...
CultureInfo current = Thread.CurrentThread.CurrentUICulture; if (current.TwoLetterISOLanguageName != "fr") { CultureInfo newCulture = CultureInfo.CreateSpecificCulture("en-US"); Thread.CurrentThread.CurrentUICulture = newCulture; // Make current UI culture consistent with current culture. ...
CurrentCulture 获取或设置当前线程的区域性。 CurrentPrincipal 获取或设置线程的当前负责人(对基于角色的安全性而言)。 CurrentThread 获取当前正在运行的线程。 CurrentUICulture 获取或设置资源管理器使用的当前区域性以便在运行时查找区域性特定的资源。 ExecutionContext 获取一个 ExecutionContext 对象,该对象包含有关当前...